I am struggling with the issue of getting Realism Overhaul to work properly with my cfg files, so that the attributes I set in the files, such as maxtemp=4000, are actually reflected in-game. Despite setting the temperature to 4000 Kelvin in the cfg file, the in-game temperature is still displayed as 1073 Kelvin, which is frustrating. I hope someone who understands this can help me.