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Xemit

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Everything posted by Xemit

  1. For getting the thing to space, the parts from KW pack work nice while also looking somewhat accurate. And for those other rockets, it\'ll have to be a no for now.
  2. It\'s just a little bit wider than 1m. It comes with fairings both in 1m and 1,5m sizes.
  3. Because 'Progress black' is better than 'tinfoil silver'.
  4. New version out, and it\'s more than just a bugfix.
  5. So yeah, I accidentally deleted my cfg\'s... :\'(
  6. It\'s just that I doubt that an average player is going to be bothered by such small inaccuracies. I may improve all that in another update, since this one is getting quite large on it\'s own.
  7. Wow, you guys really expect a lot from a simple escape tower. I mean, no one is going to use it anyway since it\'s 'not kerbal'.
  8. @Sbowyer28 Thanks. I\'ve been working on the Soyuz for almost a month already and if that\'s not what you\'re asking about I\'ve been modeling for like two years and I still absolutely suck at it. @MC3craze The panels in the last released version don\'t work on anything, they barely even work on the Soyuz. In the next version (which may be released sometime next week) they\'ll be fixed. Also: Changes: 1. Remade half the parts 2. Remade half the textures 3. Added more accurate rcs
  9. Thanks man, I really appreciate all that stuff. Thanks to those renders I\'ll be able to make better textures (inspiration), arrange the parts better, make that servicemodule-orbitalmodule connector thing and that prong and see the rcs modules more clearly. Dude, seriously :thumbup:
  10. Thanks for the circles and about that engine, well according to various internet sources the soyuz does in fact have something like that. I\'m aware that its implementation leaves much to offer and thus I\'m in the middle of pretty much remaking all of the parts to improve their overall quality. I screwed up the collision meshes of the fuel tanks and the attachment points of the panels while rushing out the release. I have both of those issues fixed already but I wanted to release them together with those improved rcs modules. But if it\'s really bad I can make a new release, no problem. So let\'s have a vote, bugfix release y/n?
  11. Wow dude, where did you get all that? I\'ve been looking for something like this for like two weeks. Also, there really is a lot of those thrusters on it, would you mind circling them on the pictures, because I don\'t really see what\'s a thruster and what\'s not. Also you just got yourself a special mention in the next readme.
  12. Wow, those parts sure are detailed. I just hope the textures are optimised size-wise. I don\'t remember exacly but I think that one texture from that orbital parts pack of yours was about three times bigger than my whole soyuz pack. Don\'t you think that\'s a little overkill?
  13. Hmm that\'s weird. Maybe something went wrong when you were unzipping? Download or unzip again, maybe it\'ll fix itself. If not try it with the attached file.
  14. Well, this never happened while testing, also I can\'t reproduce that bug. Could you make some screenshots of what is happening?
  15. Well I figured that because of the technical limitations and the general uselessness of solar panels at this stage of development of the game people would 'just go with it'. Now the purpose of those is well, just looks, so please just point your ship at the vector, ok? I promise that when there will be a possible way of making this better I\'ll make it better as fast as I can. I realise this is far from perfect.
  16. Sorry for that double post but I just released the version 1.1, featuring deployable solar panels. Link and pictures in the first post.
  17. Sure, I just forgot to do that while taking the pictures.
  18. I\'m proud to present the Noyuz Spacecraft Render: Screenshots: The Noyuz craft in all it\'s glory. Different shot. All new RCS modules are visible. Overhead view. There\'s nothing better than an energizing sunbath. Fairings come in two sizes. Old screenshots: Here comes the sun - about to deploy the panels. Boom. Now that\'s what I\'m talking about. Typical appearance in space. Decoupling before reentry. Orbital Module drifting off. Service Module doing the same. Parachutin\'. About to splash. Landing Engine is bringing the speed down for a soft splashdown. Chilling offshore waiting for recovery. Download v1.2.1 Also 0.14 only panels Old versions: Version 1.2 Version 1.1 Version 1.0
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