Parabellum
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Bottle Rocketeer
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[Stock 0.16] NASA Space Shuttle / Buran hybrid
Parabellum replied to xchoo's topic in KSP1 The Spacecraft Exchange
Nice going! This is the first working Space Shuttle / Buran type craft that I've seen. -
B-2 Spirit of Kerbin [0.16 STOCK]
Parabellum replied to ChronicSilence's topic in KSP1 The Spacecraft Exchange
I played with your B-52 back in 0.15, so I feel qualified to say that you are amazing. Keep up the good work! -
Absolutely beautiful. How does she handle? I\'d take her for a spin myself, but that many parts would reduce my framerate to a crawl!
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[Stock 0.16] 3-Kerbal Lander "OrionX1"
Parabellum replied to deadshot462's topic in KSP1 The Spacecraft Exchange
Yeah, putting fuel tanks and smaller engines on top of the command pod is genius. That\'s something I love about KSP. Just when you think you\'ve seen it all, bam! Someone makes something new! -
You have my praise, good sir! This is a neat little plane.
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It\'s far from perfect, but... Weighing in at 8.93 tons and designed to minimize crew survivability, I present the Kamikaze I. Time: 28:30 Sitting in the hanger. Your package is our number one priority! Crew survivability is a distant 4th, behind speed and fuel capacity. This thing is seriously squirrely. I have to tap F while goading it where ever I want it to go. I brought the power back up a little after the pic, since I was losing too much speed. There it is! I honestly thought that she was going to shake herself apart. Dagnamit! I said she was squirrely, remember? You can just see the corner of the tower in the very left of the picture. After this, I crashed into the ground, since there was no landing gear.
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Yeah, this thing destroys my frame rate until I drop the solid boosters. It\'s not too bad after that. I like it.
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Welp, once I heard about these space planes, I jumped right back into KSP! I present to you the TJSP - 1/FS 'Berkut'. The name is an acronym for 'Twin Jet Space Plane - 1/Forward Swept', and Berkut is a reference to the Russian Sukhoi Su-47 plane, which inspired my space plane. It weighs 24.17 tons, and takes to the sky when it drops off the end of the runway. The first prototype used 3 Mk2 Fuselage parts instead of 4 FL-T500s, but it couldn\'t run the aerospike for long enough to get into space. The Berkut can run the rocket *just* long enough to get into orbit and de-orbit, and the turbojets for long enough to get to 15,000m, where I deactivate them, then long enough to adjust the course once back in the atmosphere. I was trying to build a space plane all day long, but couldn\'t get it to work. This was the Berkut\'s maiden voyage, and I must say that she preformed splendidly. Accelerating away from the runway. A few seconds after I fired the aerospike rocket. I was jumping up and down and clapping my hands like a little schoolgirl right about here. I wish I could blame my irregular orbit on my rusty skills, but truth is I was never good at KSP. The orbit is roughly 230km x 250km. Just chilling out in the final frontier. My rocket engine ran out of fuel, so this would have to do. Here she is back in the atmosphere, turning towards the runway, which is about 60km away. Aaaaand there\'s the runway! Originally, I wasn\'t going to bother trying to get anywhere near KSC, but since my re-entry brought me so close I decided 'why not?' This part had me worried, since I ran out of fuel at 5,000m with almost 40km to go. Fortunately, I made it. Unfortunately, I\'m not used to gliding. I had already circled the runway twice, and was going in for a third when I dropped to the ground. You can see the runway behind the plane. Might could be I would have had more success if I had been using a joystick instead of my keyboard. And finally, my stats for the mission. Overall, I\'m very satisfied with this. I haven\'t even built a successful White Knight type craft yet, and I have a fully recoverable space plane. Maybe I\'ll try to build a Mun worthy space plane next.
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This is my first forum post, so hi everyone! This is my first attempt at making a rocket that will take me to the Mun. I didn\'t weigh the craft, but the 6 RT-10 solid-fuel booster engines plus the 9 LV-T30 liquid-fuel engines in the first stage give me a thrust of 2,550, which positively, pardon the pun, rockets the craft into the air. The 9 liquid-fuel engines are fed by 21 FL-T500 fuel tanks, with a total burn time of 2:35. By the time the fuel runs out I\'m at 34,450m. While the rocket is in it\'s first stage, it is kept steady with 12 AV-R8 Winglets, 6 S.A.S. Modules and 4 Advanced S.A.S. Modules. The second stage is 3 LV-T30 engines fed by 12 FL-T500 fuel tanks, and was actually the basis for my first orbital craft. All I did is remove the RT-10s and winglets. The third stage is an LV-909 engine fed by a single FL-T500 tank, an Advanced SAS Module, an FL-R25 RCS Fuel Tank and 4 RCS Thrusters. At the very top is perched my capsule. The objective is to achieve Muner orbit, then return to Kerbin, and the idea is that the first stage will take me to the upper atmosphere, the second stage will take me into orbit, take me to the Mun and back, then the third stage will allow me to re-enter Kerbin\'s atmosphere. Will it work? I have no idea. All I\'ve done with it is launch it straight up to test stability, staging and thrust-to-weight ratios. If this rocket doesn\'t work, I have another waiting in the wings that I copied from the forum that should work. Anyway, tell me what you think!