brett6781
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Everything posted by brett6781
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[0.23.5] KerbCam v0.13 (camera pathing tool for videos)
brett6781 replied to huin's topic in KSP1 Mod Releases
no idea why, but everytime I hit play, it instead sends me into an IVA mode and looks at the locations I set the camera keys from inside the cockpit rather than following the drawn lines. -
just click on the hyperlinked text, dude
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I loved the Nasa video so much that I made a KSP version. It's basically a trailer for the badassery of the best spaceflight simulator out there.
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I had to do a ton of math to figure what a Kerbin Kilogram would actually weigh, hence the flawless launch.
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Commentary is from the Delta II launch of the GLAST telescope from Vandenberg. The ship parts are modified to be exact weight of the IRL ship (220,000Kg), with same fuel amounts (29,900Kg[each] for solids, 165,496Kg liquid fuel), and engine power amounts (main: 215002Kg, Solids: 64069.9Kg x 8). It gets into space extremely nicely and can even visit other planets in the Kerbal system.
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these things have full interiors too!
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The next generation in Kerbin air defense: The X-02 Wyvern
brett6781 posted a topic in KSP Fan Works
X-02 Wyvern from Ace Combat Zero All you need are Damned Robotics, The railgun pack, and Mechjeb. Here's the ship file. -
Heli-Rover. Yes.
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Made this the day of the .17 release, thought I'd share it with you guys now
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Like Eve? Like Rovers? Like helicopters? Like badass soundtracks? here you go: mods used below: Bobcat Industries Rover mod Helicopter mod (Damned Aerospace)
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Left my PC on for the day, after realizing I spent 3 hours in a equatorial orbit, I fixed it and came away with this beauty of a map for the mun