It looks like there are compile errors due to science changes (unless the tip of git is bad). I don't know enough about modding KSP to do anything (this is the first time I've compiled a KSP mod). For reference, the errors I'm getting: SCANsat.cs(14,15): error CS0535: 'SCANsat.SCANsat' does not implement interface member 'IScienceDataContainer.ReviewDataItem(ScienceData)' SCANsat.cs(14,15): error CS0535: 'SCANsat.SCANsat' does not implement interface member 'IScienceDataContainer.IsRerunnable()' SCANcontroller.cs(293,9): error CS1729: 'ScienceData' does not contain a constructor that takes 4 arguments SCANsat.cs(249,54): error CS1729: 'ExperimentResultDialogPage' does not contain a constructor that takes 9 arguments I was hoping to get it recompiled tonight, as this is the last major mod I'm waiting for to use 0.23. I'll fiddle around and see if I can figure it out. Maybe I'll just rip out the science (I'm playing sandbox). EDIT: It looks like redistributing is allowed, as long as source and license are included. EDIT2: Here you go! -link removed since build5 is posted- Take the ScanSat.dll from the 'build' directory and replace the old one. I don't know the redist rules on the other binaries in that directory, so I deleted them all (including Mono and Unity assemblies). Note, I am not the original mod developer, don't report any bugs with this to him. I'll try to check back and remove this link after build 5 is posted. For reference, I modified SCANcontroller.cs and SCANsat.cs. I haven't tested actually scanning, but my old maps showed up. Also be wary of using science with this. I haven't tested that.