So I\'m attempting to code up a plugin that allows thrust to be applied along a vector according to the reflection rule. The craft is accelerated according to angle to the sun, distance from the sun, and area of the part. So, basically, I\'m stumped. The things I need to know are, how do I call up the sun\'s position and distance relative to say, the command pod, the orientation of the command pod in relation to the sun, and how do I make a part thrust?