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Dr. Spacetime

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Everything posted by Dr. Spacetime

  1. Spawning asteroids is easy, its just a .cfg file change that allows you to build them in the VAB. Yeah, I still need to figure out naming conventions, but making a part that converts mined rock + electric charge -> fuel + oxidizer is easy. The hard parts are modeling (which I cant do for the life of me) and making it so you can empty out an asteroid, and use that (variable) amount of empty space for storage.
  2. Well, Asteroids can now have fuel! No actual coding required: the game treats them like parts, so all it takes is a few edits to a .cfg file Proof:http://imgur.com/q1n1P9r Now up: adding mined rock and a way of processing it. WaRi, if I could get the model, I might be able to finish this very soon. Edit: Added mined rock and raw minerals as resources. You can actually mine asteroids, turning the raw minerals into mined rock, which in turn is stored in tanks. Does this need its own thread?
  3. I could take a look at this, I just need to figure out how KSP handles asteroids. If they are treated as parts, this is shouldn't take too much work.
  4. I was wondering if there is some way to read keyboard input, and have it type into a window during flight. I'm aware that you need to somehow lock control of the rocket(basically disable control so typing WASD doesn't cause the rocket to spin out of control). Any help would be greatly appreciated.
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