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Down Under Aerospace & Party Supplies [v0.5] [REMASTERED]
ptaylor25 replied to Slew's topic in KSP1 Mod Releases
Yes? ... Those of us who really love the Mei Long Capsule and the Mei Long Advanced Capsule would really like to use them again, but we need EVA capability. -
I seem to be having an issue with the ship containing the endpoint in Kerbin orbit. It's ok if I jump a ship to it, but when I use it as an endpoint for an outbound tunnel, chunks of the ship tend to disappear. I've even tried backing off a half a klick, and still parts go missing from my orbiting endpoint.
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Much better now ... ty
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Still not working .... looks to me like the previous dll is in the .ZIP file. FuelTransferMod.dll in the downloaded files is dated 8/8
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I'd first start by checking out the Orbital Mechanics tutorial in the How To forum: http://kerbalspaceprogram.com/forum/showthread.php/15652-Orbital-Mechanics-101-A-Kerbal-Space-Program-Tutorial Can we assume you have Mechjeb installed and that you've built a ship with a Mechjeb module so that you get all the menus?
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Another approach is to do most of you circularizing maneuver, say until your periapsis is about 20km or so, then ditch the stage and complete the circular orbit with the next stage. This might be used if the launch stage can do the launch phase maneuvers but won't contain enough delta-v to do the Trans Munnar Injection.