viceguy
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Everything posted by viceguy
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yeah i did a complete reinstall of all game and the mods for this mod I have made a ship now first ship in the newest version... bridge is fugly but apart from that im rather happy it have the following stats: 345 parts 42,461.4T Height: 61.5m Width: 29.1m Lenght: 207.9m Weapons: 6 X 12.5"/38 Naval Gun 8 X 3.7 cm SK C/30 AA Gun Double 1 X Goalkeeper CIWS 2 X Vickers 14 inch /45 Naval Twin turret 1 X 46cm /45 Type 94 Naval Triple Turret 6 X Mark 14 Triple Mount Torpedo Tubes it also have some smoke countermeassures just for the lolz it is powed by 2 Large ship turbines, 2 electric generators and 6 large ship boilers
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i might just be an absolute potato but i simply cant get that kerbpaint thing to work.. i removed the old version of module manager inside its plugin folder and put the newest version out into the main gamedata folder... any1 know what im doing wrong? because right now my ship is just one big white block of snow EDIT: NVM i got it to work just the game being potato
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i had loads of problems with the stock frigate aswell.. i ended up just building my own ship like in the tutorial.. or maybe just make a square and fill it with structure plates to help it float... just to see if you can make it work.. when i build ships i start with the base ship ans see where i need more lift or if it even floats and then i start putting in structure plates if it needs more flotation
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yeah the guns is a bit big for it... it was more or less based on different trimarans but i sort ran out of parts to get the correct shape.. if i had to redo it i would most likely use a bigger keel as this was the smallest one. problem then would be that i would defo end up with a part count of 20000 or something thing is i have a tendency to overdo things so usually i end up in one big lagfest it counts 403 parts weighing in at 26,666.3 Tons according to the game its 29.7 meters heigh, 53.4m wide and 58.2 meters long this is what it looks like before i launch it I can try and sail the stock ship out towards it and shoot a little at it aaaand a video is up.. sry about the slowness.. but its around 650 parts in close proximity the only thing that got destroyed by those shots were the fuel tanks up on top of the ship.
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so i now made a new ship.. I Present to you the Trimaran Frigate i should have made it bigger to get a bridge in middle but ended up with waaay too many parts so had to just use the stock cockpit on the fuel tanks on each side i did a flyby and a landing in the gull for size comparison... sadly i put the wings from the main hull out to the two sides a bit low so they are right at the water line
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actually i made two ships now the first one is somewhat a replica of the one in the turotial: the other one i dont really know what i was trying to do.. it ended up looking like the nosei of a ship with all the remaining of the body missing.. or maybe kinda like those triangle cheese things here is a link to the album with both ships: http://imgur.com/a/2fKTg
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i have been trying to build a carrier first i started with an actual ship but as it often ended up taking so long to make it all work i ended up just making a keel with deck on and flotation problem is that when i aproach it with a plane it suddently flyes up into the air.. (im assuming this is the psychics kicking in) (this was with V.0.1 just downloaded 2.x to see whats new.. cant wait) is there any way to prevent that from happening or is it just be being a Bill Kerman? really looking forward to see what this mod brings.. its awesome so far im just bad at building ships
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got a new one:D this one is from a michael bay movie and almost real:D
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you dont know talespin?
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and we have a winner:D
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close... pleaso notice pontoons