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sirmonkey

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    Spacecraft Engineer

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  1. actually the best way to do it is to get as close to the atmos line.. around 30k meters.. gain as much speed as possible and then drop the throttle.. the distance traveled is much further but theres less air resistance, more efficiency and higher speeds.
  2. heres one i made just screwing around for a few minutes.. i call it the HATCA(high altitude trans-continental aircraft) end result.. running out of fuel with no chute is not a good idea..
  3. frame rate on the pad 0.. frame rate launching....... game crashing.. stupid physX engine
  4. ignore him.. dirt on the bottom of my shoe has a better sense of humor than him.
  5. like this.. note until multithreaded support is added to the unity3D engine, this thing WILL NOT FLY!
  6. yeah the problem is the physX engine is causing all the lag, have the same problem on a couple of my ships since the physX engine controls all the movements on the ship..
  7. yeah it doesn't help in this game though.. the physics don't like things hanging off one side of the rockets away from the command module like that..
  8. speed up slightly as you release it.. it will counter the rear pushing force when decoupled. or use nova's mechanical decoupler which has almost no decoupling push. so you burb the throttle as you release it and let off on the power so you don't screw your orbit up. it will put the satellite in orbit at the correct speed.
  9. go into the cfg for those parts and play around with the Mass on them. the default setting is to low and is causing them to shake around.
  10. like ^^^^ said.. ingame pictures would be nice.. would like to try these out but without seeing them its bad enough adding more parts and adding to the 6 minute load time for my game given that i have over 200 parts in my part folder..
  11. its a seperate program, so like foamy said just put it anywhere.. personally i put the kspcalc folder in the main ksp folder so its easier to get to.
  12. tried loading the craft file.. it loads 3/4 of it then claims parts are missing, except its the same parts its already loaded so they are obviously there.
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