sirmonkey
Members-
Posts
120 -
Joined
-
Last visited
Reputation
0 NeutralProfile Information
-
About me
Spacecraft Engineer
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Delta Engineering & Rocket Production Co. (DERP Co) Parts Pack 0.1
sirmonkey replied to j516mt's topic in KSP1 Mod Releases
yes!!! finally a reverse tri-coupler!!! -
heres one i made just screwing around for a few minutes.. i call it the HATCA(high altitude trans-continental aircraft) end result.. running out of fuel with no chute is not a good idea..
-
frame rate on the pad 0.. frame rate launching....... game crashing.. stupid physX engine
-
ignore him.. dirt on the bottom of my shoe has a better sense of humor than him.
-
like this.. note until multithreaded support is added to the unity3D engine, this thing WILL NOT FLY!
-
yeah the problem is the physX engine is causing all the lag, have the same problem on a couple of my ships since the physX engine controls all the movements on the ship..
-
yeah it doesn't help in this game though.. the physics don't like things hanging off one side of the rockets away from the command module like that..
-
speed up slightly as you release it.. it will counter the rear pushing force when decoupled. or use nova's mechanical decoupler which has almost no decoupling push. so you burb the throttle as you release it and let off on the power so you don't screw your orbit up. it will put the satellite in orbit at the correct speed.
-
The all-new Micro Dyson Spherical Fuel Cell!
sirmonkey replied to CarolRawley's topic in KSP1 Mod Releases
like ^^^^ said.. ingame pictures would be nice.. would like to try these out but without seeing them its bad enough adding more parts and adding to the 6 minute load time for my game given that i have over 200 parts in my part folder.. -
How to install orbital calculator
sirmonkey replied to AC's topic in KSP1 Gameplay Questions and Tutorials
its a seperate program, so like foamy said just put it anywhere.. personally i put the kspcalc folder in the main ksp folder so its easier to get to. -
VB-8 High Altitude Spaceplane Deployer
sirmonkey replied to venku122's topic in KSP1 The Spacecraft Exchange
tried loading the craft file.. it loads 3/4 of it then claims parts are missing, except its the same parts its already loaded so they are obviously there. -
....
-
heres a picture of his MK2 ship.. MK3