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maro

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  1. Hi For the "initial burn thats ok - my results are not better what i do then is - imediately after the burn i get back to plan a correction burn within Kerbins SOI. ususally ~30min. after the 1st burn i make a second one - with main engines very tiny or with the RCS. - there is an option for another correction whne you have left Kerbins SOI...probably you got some bad influence from Mun or Minmus - next fixed time for a correction is "midcourse" half way to your target - you should there be able to get a very precise result. - next corrections i make some 5-10 days prior to encounter. There you can manage again your periapsis - and the last corrections i make immediately at reaching SOI - placing my periapsis the last time to where i want it BAsic principle behind ist - as earlier you make corrections as cheaper they are.....as longer is your "lever"
  2. Titan IIIE–CentaurD - Viking 1, Aug20, 1975 to Nov. 13, 1982 First spacecraft successfully land on Mars record for longest mission on Mars (6y, 116d or 1775 sols) until „Opportunity“ broke it on May 19th, 2010 Launcher: http://en.wikipedia.org/wiki/Titan_IIIE Upper stage: http://en.wikipedia.org/wiki/Centaur_(rocket_stage) Payload: http://en.wikipedia.org/wiki/Viking_1 / http://en.wikipedia.org/wiki/Viking_2 the first image: Instructions The orbital module of the Viking spacecraft provides 600m/s DeltaV for orbit insertion at Duna. The more fuel you save for orbit insertion the more you have to circularize a low Duna orbit (this ishistorically not exact as the Viking 1 orbital mudule was put into a~350x34000km orbit around Mars. Even such a high eliptical orbit will enable to land the Viking lander, but its much harder because you will have much more speed at atmospheric reentry - with the orbital module engine, RCS and a good mission planning you can put the combointo a 50x50km orbit prior to spacecraft separation) The most economic way to Duna is also the best in this case. The optimum point for intercepting Duna is on the oposite site of the Kerbin orbit. Use fuel and RCS of the Centaur upper stage to manage a Duna intercept as close as you can. Furthe roptimization will take place mid course and end course) also the lander staging is not exact - but it would be hart to make a "real" timing - with all that staging activate ASAS on the pad by pressing „T“ stage to activate engines rev engines to 100% stage to liftoff (solid booster activation) at 1000m rev down 10% and rev further down to 70% up to ~2500m ( solid booster burnout there / try to gat not faster then 100m/s) after burnout stage away solid boosters and rev to 100% (you will loose some speed from ~100m/s to 80m/s until rocket accelerates again...thats normal) at 10000m turn to heading 90° and 75~80° upwards trajectory stage away 1st stage after burnout (~550m/s), ignite 2nd stage and keep heading at 90° and upwards trajectory at 75~80° once reaching 60000m flat your upwards trajectory to 45° stage away 2nd stage after burnout, ignite Centaur upper stage and flat your upwards trajectory to 70° circularize your orbit plan your trans-duna-insertion (TDI) burn with at least energy as possible – your transfer orbit should not (far) exceed the Duna orbit (in this case you would be to fast and you would need more fuel for orbit) and your intercept sould be as close to Duna as possible (100km would be perfect) stage away centaur after TDI plan a mid course correction at some 30days after TDI. If you where not able to plan your intercept as close as 100km – or the intercept point shifted during stage separation and Kerbin escape – now its easyer and „cheap“ to correct (cheap means you need only a fraction of the fuel for a correction now than late in the transfer orbit) some 5-10 days prior to Duna intercept you should make your final corrections. Duna periapsis must now be corrected down to 100km. After Duna capture wait for Periapsis and burn to orbit Duna. (1st burn should cost you something like 300m/s and will put you into a high eliptical orbit) When you reach the apoapsis of your initial orbit reduce periapsis to 50km (cost you some 10~20m/s) When you reach periapsis again (now at 50km) you lower your apoapsis as much a possible with the rest of your fuel. And you can spend some RCS fuel to circularize if you wish (depends on your overall energy state) press „1“ to activate orbital module and stage to separate lander (be sure you have your engines deativated prior to staging – otherwise your lander retros will fire) chose a low landing area at Duna (you can use this map http://wiki.kerbalspaceprogram.com/ especially avoid the blue and black areas!!) at the opposite side of your area chosen use the RCS to reduce Periapsis above your landing area to 20km At 41km height you will hit Dunas atmosphere and this will further reduce your periapsis and speed (keep spacecraft retrograde from now on until landing) entering your landing area (but latest at 10000m) activate ASAS and RCS and burn your retro engines on the heatshield until burnout reduce engine thrust to 1/3 after burnout stage away heatshield (parachute activation & lander retro engine activation)and press „G“ for landing gears when parachute fully deploy deactivate retro engines Manage ASAS and RCS to keep your space craft vertical during last sequence of landing and reduce landing speed with RCS on the ground activate lander by pressing "3" Titan IIIE on the pad liftoff - boosters burning staging away boosters at ~2500m above 10000m heading 90° and 75~80°upwards trajectory 2ns stage keep heading and flat upwardstrajectory to 45° at 60000m circularize orbit and trans-duna-insertion with the Centaur upper stage optimum transfer orbit with a „flat“Duna capture Duna orbit insertion orbiter and lander separation The Viking orbiter The Viking Lander braking burn parachute out reduce landing speed with RCS The Viking lander on Duna
  3. Atlas-AgenaB – Ranger, 1961 to 1965 The US Ranger program as a series ofmissions toobtain the first close-up images of the surface of the Moon. Onlythree missions out of nine attemps where successfull. Ranger7, launched on July 28th,1964 sent more than 4,300 pictures from six cameras. Ranger 8,launched on Feb. 17, 1965 sent more than 7,000 images and the finalprobe Ranger 9 was launched on March 21st,1965 and provided 5,800 images. Launcher:http://en.wikipedia.org/wiki/Atlas-Agena Launcher:http://en.wikipedia.org/wiki/Atlas_SLV-3 Upper stage:http://en.wikipedia.org/wiki/RM-81_Agena#Agena-B http://en.wikipedia.org/wiki/Ranger_program Ranger 7:http://en.wikipedia.org/wiki/Ranger_7 Ranger 8:http://en.wikipedia.org/wiki/Ranger_8 Ranger 9:http://en.wikipedia.org/wiki/Ranger_9 Instructions Note: New version of space probe has a RCS tank and a thruster to simulate the 224N thrust hydrazine system of the real porbes Deactivate the RCS tank on the probe Activate ASAS with „T“ stage for activate engines rev engines to 100% stage for liftoff reduce acceleration to minimum between 1000m and 10000m rev up to 100% power after passing 10000m and start grav turn to ~20° heading and 90° upwards trajectory when reaching 800m/s press „R“ to activate RCS when reaching 900m/s press „1“ for spearation of booster engines and LES tower correct your upwards trajectory to 45° change upwards trajectory to horizontal when reaching 70km apoapsis and reduce throttle to 50% stage away booster at burnout circularize orbit with upper stage and stop engine manage your trans-mun-injection node for a direct hit of the Mun TLI burn after TLI burn stage away upper stage activate probe by pressing "5" activate RCS tank on the probe correct flight path of probe with RCS for a direct hit on the pad liftoff booster engines separation booster separation trans-mun-injection Ranger separates from upper stage Spacecraft activated click, click, click, click
  4. I have a lunokhos..but failed also with the ramp. Instead i attached the descent parts with TT-70s on each side...thats no ramp, i know, but it works
  5. Thor-Agena– KH-1 to KH-4B „Corona“ / KH-5 „Argon“ / KH-6 „Lanyard“ Juni1959 to July 1963 The„Keyhole“ aka „Discoverer“ programe was a series of US strategic reconnaissance satellites producedand operated by the CIA with substantial assistance from the USAF. The recconnaisance systems where buildt in to Agena A, B and D upper stages and lifted by Thor and Thrust Augmented Thor rockets from AFB Vandenberg into polar orbits. 144 Corona satellites where launched, of which 102 returned usable photographs. Mission duration was usually 2 days for the Agena A/B variants and 4 days with the Agena-D variants. Satellites used special 70 millimeter film and different optics. Film was retrieved from orbit via a reentry capsule (nicknamed "film bucket") which separated from the satellite and fell to earth.The capsule was intended to be caught in mid-air by a passing airplane towing an airborne claw which would then winch it aboard, or it could land at sea The Corona programwas officially classified top secret until 1992. Iprovide three variants Thor-Agena A – Corona Thor-Agena B – Corona Thrust Augmented Thor-Agena D - Corona Launcher:http://en.wikipedia.org/wiki/Thor_(rocket_family) Launcher:http://en.wikipedia.org/wiki/Thor-Agena Programe:http://en.wikipedia.org/wiki/Corona_(satellite) Payload:http://en.wikipedia.org/wiki/RM-81_Agena Payload:http://en.wikipedia.org/wiki/KH-6 Payload:http://en.wikipedia.org/wiki/KH-5_Argon Instructions (Sorry no stock-camera until 0.19 therefore i simulate the cam with a spotlight that can be activated with „1“....and i pray to the KSP gods for a camera...once.... There where also Weather and ELINT satellites launched with this variants, but KSPs simulation is limited to what they give us......lets see what the future will bring to us) All upper stages can be deorbited if you have some fuel/RCS left (Thor-Agena A & B variants) Because the Agena B is heavy for the booster & starts with less then 1:1 thrust-to-weight ratio you will loose some speed after staging –but ist is possibe to reach a low Kerbin orbit with some 2-3% fuel left. (Hint: You can support the Agena B engine with the RCS system – very effective imediately after staging until you get some acceleration back.) activate ASAS with „T“ stage for engine activation rev to 100% stage for liftoff reduce thrust between 1000m and 10000m rev to 100% at 10000m and turn to a 315° heading and 80° upwards trajectory stage away booster after burnout ignite upper stage, keep trajectory and activate RCS start compensation for a 0° heading when apropriate and keep the upwards trajectroy at 80° until at least 40000m until you start to flat your trajectory for a low circularised orbit. (TAT– Agena D variant) Most powerfull of the Thor launched reconnaissance satellites will have some 25% fuel left after orbiting for trajectory corrections to achieve precise target overflights activate ASAS with „T“ stage for engine activation rev to 30% stage for liftoff prior to solid booster burnout rev to 100% stage away solid boosters after burnout at 10000m turn to a 315° heading and 80° upwards trajectory start compensation for a 0° heading when apropriate and wait for burnout booster. Stage away booster after burnout ignite upper stage, activate RCS and start to flat your trajectory for a low circularised orbit. filmbucket recovery – all variants turn satellite retrograd and 60° nose down stage film bucket film bucket will reentry in a ~30° angle at <300m/s you can activate chute sorry no recovery plane.... :-) Thrust Augmented Thor-Agena D – Corona on the ramp TAT-AgenaD liftoff TAT-AgenaB liftoff AgenaB after staging AgenaA orbiting AgenaB in orbit AgenaA retrogradand 60° nose down prior to stage film bucket filmbucket staging andthe result (~30° reentry) filmbucket reentry
  6. Looks very good. But i think its oversized a lot. R-7s arent that powerfull. The Sojus capsule is about 50% in weight compared to the Apollo-capsule. Even if you add the orbital module it weights 2/3 of the Apollo capsule. The Sojuz rocket is able to orbit 7t-8t. I think - what it would need to build it to look and perform like the real is a downsizing of the diameter of the 909 to 25% - ist already to large for the power ist has - and then you could build the R-7 with 909s and 24-77s - and the size of the capsule should be somewhere between the Mk1 and Mk1-2. Lets wait what 0.20 will deliver to us....
  7. Atlas-AgenaD – Mariner 4, November28, 1964 to December 21, 1967 performedthe first successful flybyofthe planet Mars returningthe first pictures of the Martian surface marsflyby @ 9,846 km Launcher:http://en.wikipedia.org/wiki/Atlas_SLV-3 Upperstage: http://en.wikipedia.org/wiki/RM-81_Agena#Agena-D Payload:http://en.wikipedia.org/wiki/Mariner_4 Instructions BasicInfos OriginalAgena D upper stage had 19,500Wh of electrical power from batteriesworking up to 8 days. You cant simulate that within KSP because youhave to build a flying batterie.... Agena also had no solar panels.Therefore i decided to combine two z-500 banks with a PB-NUK. WithinKSP it would work „forever“ but remember you have a maximum of 8days until launch. Thats my AgenaD stock model and i will use it thatway for everything following. Theright way to do is to fire the AgenaD once to put it into a parkingorbit around Kerbin, and then fire it twice for thetrans-duna-injection (TDI) shot. There is more then enough fuel toreach duna wherever you like. But you are not allowed to use theAgenaD deep space...its dead there.... you have to stage away afterthe TDI. Usethe probes RCS system for corrections. Thehistoric timeframe for ths operation was Liftoff: 14:22:01 UTC AgenaD 1st burn 14:28:14 to 14:30:38 (for orbit) AgenaD second burn 15:02:53 to 15:04:28 (Mars transfer) AgenaD separation: 15:07:09 Mariner 4 activation: 15:15:00 (solar panels out and so on) NASA need 8 minutes for orbiting and 32minutes for the transfer shot...thats about 1/3 of an earth orbit Asthere is still no camera/photo stock part available (hope that itwill happen...sometime) the spotlight simulates the cameraweight/power requirements. ActivateASAS with „T“ stage for activate engines rev engines to 100% stage for liftoff reduce acceleration to minimum between 1000m and 10000m rev up to 100% power after passing 10000m and start grav turn to ~20° heading and 90° upwards trajectory when reaching 600m/s press „R“ to activate RCS when reaching 800m/s press „1“ for spearation of booster engines upwards trajectory to 45° change upwards trajectory to horizontal when reaching 110km apoapsis and reduce throttle to 30% wait until burnout and stage away booster activate upper stage 60 seconds prior to apoapsis, complete orbit and stop engine manage your trans-duna-injection and fire once to reach Duna vicinity stage away AgenaD activate Mariner 4 by pressing „5“ correct you flight path with RCS several times – once after separation from AgenaD, one or two mid course, and one or more when you get within days of the flyby theclock is running boosterhorizontal boosterseparation shootto Duna is programmed, waiting for the burn (there is a lot more fuelavailable than this cheap shoot reqired) thatsthe plan stagingaway Agena D probeactivation closing flyby
  8. I decided that it has to look and feel a little bit more like reality.....and its possible, even with stock parts.
  9. Thank you I will delete the engineer chip - its a add-on ( http://kerbalspaceprogram.com/0-18-1-kerbal-engineer-redux-v0-5/ ) and i use it for developement.
  10. Mercury– Atlas, 1962-1963 Rocketfor manned orbital flights within the US Mercury program. Launcher:http://en.wikipedia.org/wiki/Mercury-Atlas; http://en.wikipedia.org/wiki/Atlas_LV-3B Payload:http://en.wikipedia.org/wiki/Project_Mercury Mannedmissions MA6aka „Friendship 7“: http://en.wikipedia.org/wiki/Mercury-Atlas_6 Astronaut-Pilot: John H. Glenn, Jr. Date:February 20, 1962 OrbitalData: three orbits @ 159 x 265km @ 32,5° inclination MA7aka „Aurora 7“: http://en.wikipedia.org/wiki/Mercury-Atlas_7 Astronaut-Pilot: Malcolm Scott Carpenter Date: May 24, 1962 OrbitalData: three orbits @ 124 x 260km @ 32,5° inclination MA8aka „Sigma 7“: http://en.wikipedia.org/wiki/Mercury-Atlas_8 Astronaut-Pilot: Walter"Wally" Marty Schirra, Jr. Date:October3, 1962 OrbitalData: six orbits @ 161 x 283km @ 32,55° inclination MA9aka „Faith 7“: http://en.wikipedia.org/wiki/Mercury-Atlas_9 Astronaut-Pilot: Leroy Gordon "Gordo" Cooper, Jr. Date:May 15, 1963 OrbitalData: 22 orbits @ 161 x 267km @ 32,5° inclination Instructions Imporant– for every corrections once the booster engines are gone you needRCS !! Youcan activate and deactivate for corrections to save RCS but dontforget to activate if you steer your rocket. Activate ASAS with „T“ stage for activate engines rev engines to 100% stage for liftoff reduce acceleration to minimum between 1000m and 10000m rev up to 100% power after passing 10000m and start grav turn to ~20° heading and 60° upwards trajectory when reaching 800m/s press „R“ to activate RCS when reaching 900m/s press „1“ for spearation of booster engines and LES tower correct your heading to 32° and upwards trajectory to 45° change upwards trajectory to horizontal when reaching 110km apoapsis and reduce throttle to 30% once reaching 125km apoapsis turn your rocket „nose down“ to a -15° angle (below the horizont) and keep the 32° heading Once persiapsis reaching 50~60km you can deactivate engines and stage away booster complete orbit with capsules engines capsule has three retro stages each with two separatrons with a overal performence of about 250m/s activate retros while heading retrograde, correct your trajectory manualy while retros burning...capsule whil not stay stabile but is easy controlable. Last strage is parachute onthe ramp enginesrunning, ready for liftoff ~20°heading and 60° upwards stagingbosters and retro with „1“ stagingaway booster retrosfiring reentry
  11. You should not throttle down that hard that you get slower- but you can limit your acceleration so that you reach 200~220m/s at 10.000m With a light one stage rocket you can easy test the effect. - Take the Mercury-Redstone and then push 100% straight up until burnout - write down your apoapsis resulting. - and then you reduce power beween 1000 and 10000m -you will see that you get out a much higher apoapsis - its waisting fuel to push hard trough the dense part of atmosphere. - try it several times to get a feeling
  12. those files are problematic to clean :-) made it whole new now - hope it works
  13. Thank you Uploaded a new file and deletd "NodeSelect" manually wherever i found. Dont understand the problem right now- its a "part" within the "maneuver improvement" update - but you cant see it, can t select ist - and within the part description there is written "Do not attach this part to any ship." - i do not know how this come into the craft files....
  14. ? probably has something to do with that...but that ist any part.... http://kerbalspaceprogram.com/maneuver-node-improvement/ With what ships you get this message ?
  15. Yes, i know...but an ejection seat good for 4000m+....ok, one cant simulate this within KSP right now. Do you think it would be better to cancel the tower ?
  16. Thor–Delta, Telstar 1, July 10th,1962 First experimental telcommunication satellite First privately sponsored space launch First commercial payload successfully relayed through space the first television pictures, telephone calls,fax images and provided the first live transatlantic television feed; shut down on Februrary 21st,1963, still remains in orbit around earth. Owned by AT&T, project partners where Bell Telephone Labs, NASA,British Post Office, French National Post, Telegraph and Telecom Office. First live transatlantic TV picture and first telephone call were relayed on July 23th,,1962 Each orbit had a 2h 37min duration and transatlantic transmission time during each orbit was 20min. 72 receive and transmit antennas could handle 600 phone calls or one television channel. Launcher:http://en.wikipedia.org/wiki/Thor-Delta Payload:http://en.wikipedia.org/wiki/Telstar Orbitdata: 952km x 5632km @ 44,8° inclination Instructions press „T“ for ASAS activation (optional) „U“ for lights on the pad stage for engine activation rev engines to 100% stage for liftoff reduce acceleration between 1000m and 10000m after passing 10000m rev engines to 100% and turn to a ~30° heading and 55° upwards trajectory wait for burnout and stage away booster set maneuver node at apoapsis (just for timing!) 60 sec prior to apoapsis fire upper stage horizontal @ 45° heading. Stage away upper stage afer burnout set another maneuver node at new apoapsis (just for timing!) wait for apopsis and fire solid boosters prograde press "1" to activate antennas liftoff above10000m, engines 100%, ~30° heading, 55° upwards trajectory fireupper stage 60sec prior to apoapsis firesolids at apoapsis
  17. Thank you for input !!! I looked closely at it. Jet engines i did not like, but the layout give me new ideas By now Sputnik, Vostok and Luna 3 are updated - more will follow
  18. Mercury – Redstone, 1961 First two US astronauts in space suborbital flights, duration ~15 min.,distance ~500km downrange Mission: MR-3, „Freedom 7“ Astronaut: AlanB. Shepard, Jr. Date: May 5th, 1961 Mission MR-4, „Liberty Bell 7“ Astronaut: Virgil I. „Gus“ Grissom Date: July 21st, 1961 Launcher: http://en.wikipedia.org/wiki/Mercury-Redstone_Launch_Vehicle Payload:http://en.wikipedia.org/wiki/Project_Mercury#Spacecraft Project Mercury:http://science.howstuffworks.com/project-mercury.htm Instructions Press „T“ for activation of ASAS first staging will activate engines rev engines to 100% stage for liftoff reduce thrust between 1000m and 10000m after reaching 10000m turn to heading 90° and to a 80~85° upwards trajectory (to steep and teh capsule will land on ground, to flat and you will go far downrange) wait for burnout and then stage for decoupling booster and LES learn to use capsule engine and retro boosters once near apoapsis fire retro boosters retrograde – ship is not stabile during retro fire – you must control by yourself you will experience a high-G reentry after reaching <200m/s stage for parachute activation on the pad liftoff steep trajectory booster staged away retros firing >10G reentry ocean landing
  19. Little Joe, 1959-1960 Unmanned Launch Escape System (LES) andHeatshield tests for Project Mercury Launcher:http://en.wikipedia.org/wiki/Little_Joe_(rocket) LES (basics):http://en.wikipedia.org/wiki/Launch_escape_system Payload:http://en.wikipedia.org/wiki/Project_Mercury#Spacecraft Learn to use a LES any time duringlaunch Instructions Press „T“ for activation of ASAS Staging will fire the engine of the solid rocket booster pressing BACKSPACE will activate the Launch Escape system pressing „0“ will decouple LES-tower and activate parachute as closer to the ground as faster you must decoulple the LES-tower for a save landing (you can also decouple it when seperators are burning. Oncce your separated from the tower dont loose time and press „0“ for a save landing of the capsule...there is not that much time)
  20. 8K72K (R-7 Variant) – Vostok 1, April 12th,1961 - First human spaceflight - First human in orbit around earth Launcher:http://en.wikipedia.org/wiki/Vostok-K Payload:http://en.wikipedia.org/wiki/Vostok_(spacecraft) Mission:http://en.wikipedia.org/wiki/Vostok_1 Cosmonaut/Pilot:http://en.wikipedia.org/wiki/Yuri_Gagarin Instructions press „U“ to activate pad lights stage to deactivate ground power and activate engines press „T“ to activate ASAS rev up engines to 100% stage to lift off wait until 10000m for grav turn inclination should be 64° stage away boosters when burnout aim for 220~250km apoapsis once apoapsis reaches 220~250km deactivate engines and stage away launcher wait for apoapsis until activation of upper stage fire upper stage at apoapsis for a 80~90km periapsis stage away upper stage fly ¾ of an orbit and prepare for retro burn activate retro boosters for deorbit burn (landing point should be on land northeast of launch pad stage away retro system at reentry activate chute once reaching <200m/s Abort Instructions Capsule has basic Launch escape system (LES). Buttons: BACKSPACE for capsule detaching „0“ for detaching LES tower from capsule and activation of parachute Launch can be aborted above 4000m anytime before upper stage completes orbit – press BACKSPACE, wait for burn out of separatrons and then press „0“ for detaching the retro pack and activating chute ground power detached liftoff aiming for 64° inclination and up to250km apoapsis UPDATE: April 28th, 2013 New craft file: stage away launcher fire upper stage at apoapsis untilperiapsis up to 90km retro fires retro system staged away reentry landing
  21. Thanks... Need....i would say you can. There are some improvements going in while i refly missions or i find better sollutions....or just something for the "eye" - like the R-7 ramp - this ramp has some minor improvement over the stock-clamp, you can run on full engines and your rocket will suck fuel out of the ramp instad of the tank, you have a prestart sequence where you decouple the rocket from ground power - and it looks (except the tanks) like the real thing - but once flying its useless. a lot of work is now going into the MIR space station and its Progres/Salyut ships and ther will be also changes once im ready to but it into the file.
  22. My stock-MIR without Progress, Soyuz and until nor no Docking module
  23. Luna 8K72 (R7-Variant) – Luna 3;lunar flyby Oct. 6Th 1959 Made the first pics in history from thefar side of the moon; mission duration 209 days Launcher:https://en.wikipedia.org/wiki/Luna_(rocket); https://en.wikipedia.org/wiki/R-7_Semyorka Payload:http://en.wikipedia.org/wiki/Luna_3 Instructions Basic information The big problems of early upper stage design was ignition in zero-g, high specific impulse, multiple ignitions, long time fuel storage. Late 50ties upper stage desig nmade some progress and the zero-g ignition problem was solved. Russias prime engine designer Walentin Gluschko even managed to accieve results with liquid oxygen and UDMH propellants resulting in favorable specific impulse. But Sergey Korolev disliked toxic fuels and therefore a upper stage with liquid oxygen/kerosene fuel was selected. You can only ignite the upper stage one time, and you can ignite them in a very short time frame after liftoff - otherwise the liquid oxyge nwould get to hot to be liquid and longer. Therfore you have to liftoff and orbit in one burn with the main launcher (like with the Sputnik. And then youhave one TLI burn to fullfill your mission – to the mun, pass the far side and return back to Kerbin. How this was done? The Russians shoot Luna 3 below the south pole of the Moon – made the pictures of the far side as the sun shined on it,and then Luna 3 left the gravity of Moon and the probe fell back to the Earth – transmission of pictures was made during the way back and the probe finally burned up in earths athmosphere. activate light on the pad with „U“ change sight with „M“ and wait until the mun is in the right position (look at pic below) stage once to deactivate electric power on the pad and activate engines (you are now on rockets batteries..do not wait long for lift off) activate ASAS with „T“ rev up engines to 100% stage for liftoff reduce acceleration to minimum between 1000-10000m rev up again after passing 10000m start grav turn to a 65° heading and 45° upwards trajectory stage when boosters are empty correct your trajectory again to a 65° heading reduce engine rev to 1/3 turn your rocket „nose down“ to a -15° angle (below the horizont) and keep the 65° heading change your sight to orbital with „M“ look closely at your orbit path – when periapsis get visible stop engines when reaching 80~90km periapsis. Hold prograde position and stage away booster at apoapsis (separators should be good enough to deorbit rocket) manage your TLI shot – trajectory should pass the mun south and heading back to Kerbin without course correction (look at picture) after TLI stage away upper stage and activate probe with „1“ hope you are on the correct trajectory now.... That looks good – mun is closing in to the „sunny side“...time tolift off hope you like the new tower UPDATE: 28th, April 2013 New craft file: how the trajectory should look like leavingkerbin passingfar side within muns gravity the russians where not able to construct a flashlight to enlighten thefar side (even the „Kodak container“ isnt strong enough...lol)...so you have to wait for the mun is in correct position to Kerbin star out of muns gravity back to Kerbin how the end of mission should look
  24. The fuel you save between 1000m and 10000m you can use much better later in flight. You get much more speed out if you limit your acceleration early in flight. From 0 to 1000m you can give full thrust, and then you take out as much as you can so that you not decrase speed (m(s). up to 100m/s at ~1000m is good and 200m/s at ~10000m - when you pass 10000m you can increase thrust again. Look at your engines - they should not go hot. Look at your G-meter - should be within green scale - robust constructions can take more stress. Construct a small test rocket. Activate ASAS set full power and launch straight up until burnout - you will get a result for maximum speed and height. And then you launch teh same again and try to optimize fuel efficency - you will see a much better result
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