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KSP2 Release Notes
Everything posted by DaRocketCat
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Community interest in Gas planet 2
DaRocketCat replied to LethalDose's topic in KSP1 Suggestions & Development Discussion
It's supposed to be the Saturn analog, and Eeloo is supposed to be the Enceladus analog, IIRC. -
Here's my attempted shuttle replica which dates back to .17. Never managed to fly very high because managing thrust back in those days was horrendous. EDIT: how do you post imgur libraries already?
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Ksp Multiplayer Gamemodes suggestions
DaRocketCat replied to Jakey4150's topic in KSP1 Suggestions & Development Discussion
Let's be honest, we all want MP for ramming planes in our friends' rockets. -
3 parts away from stock Space Shuttles
DaRocketCat replied to MKI's topic in KSP1 Suggestions & Development Discussion
Everything plane related has remained mostly untouched since .15, so yeah it's in pretty dire need of a revamp once the devs get some free time on their hands. -
3 parts away from stock Space Shuttles
DaRocketCat replied to MKI's topic in KSP1 Suggestions & Development Discussion
Pretty much. While your ideas are nice and could be implemented, an entire remake of all the plane parts is in order. -
Unity 5 [Is now available]
DaRocketCat replied to NoMrBond's topic in KSP1 Suggestions & Development Discussion
Yeah, the devs almost never post on the forums anymore, but they often mention new versions of Unity and their possible effects in dev blogs. There was a big buzz back when the devs were upgrading ksp to Unity 4. -
I remember a loong time ago when this thread was first started, can't believe it's still going strong.
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OK, I hope this is legal...
DaRocketCat replied to kiwi1960's topic in KSP1 Suggestions & Development Discussion
Yeah.....mine would always be at half mast. They just come and go . -
First Person EVA!
DaRocketCat replied to AwesumnisRawr188's topic in KSP1 Suggestions & Development Discussion
This has already been suggested numerous times in the past, one can only hope it will be implemented. -
Fundamental Design Flaws in Career
DaRocketCat replied to Sauron's topic in KSP1 Suggestions & Development Discussion
And that's why I only play Sandbox. There is literally no reason (IMO), to play career until they revamp the tech tree as you detailed (gave you rep for that ), add money, contracts/missions, maybe mining, etc... -
Boats
DaRocketCat replied to Commander Jebidiah's topic in KSP1 Suggestions & Development Discussion
Atmospheric planes, spaceplanes, and rockets all lie in the realm of aerodynamics and are part of the aerospace industry, which KSP centers on. To put it bluntly, boats don't fly. -
Mother of ASCII...
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KSP for Android!
DaRocketCat replied to RocketScientist00's topic in KSP1 Suggestions & Development Discussion
what kind of monstrosities are you building that a 3770k can't handle?! -
They tried that with .19 and .20, and everyone hated it. You should've seen some of the megathreads in which people raged about how a whole update added....wheels. Kinda agreed with them. HarvesteR even issued a response in his dev blog, I'm pretty sure it was titled developer asymptotes or something like that. Basically, by shaving 2-3 weeks of the schedule, they ended up spending way too much time bug fixing and testing, and too little time adding new things. That's why .19 and .20 were so feature-empty compared to every update from .13 to the awesome .18. So yeah, they're not going to switch back to a faster release cycle, because that was a fiasco.
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A simulator for a simulator...ok then.
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Is asparagus the best staging system? (might contain science)
DaRocketCat replied to Pbhead's topic in KSP1 Discussion
This thread was 4 and a half months old when it got revived... -
Isn't interactive multiplayer impossible when inside the atmosphere? Because that would make dogfights undoable.
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Hey guys, the Kerbal Intelligence Agency has detected new threats that may undermine the freedom of all Kerbals in the United States of Kerbin. The threat is detailed under point 3 of this intelligence report: http://forum.kerbalspaceprogram.com/content/239-KerbalKon-Announce In order to counter this threat, Kerbal politicians have ordered the construction of a new air superiority fighter to safeguard the skies. I'm not much of a missile builder, so I'm asking if anyone has a nice, compact, air to air missile design that they'd be willing to share? Thanks.
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After career mode, mining and resources will be coming, so that will add a whole new dimension to the game when coupled with career mode. Also, they didn't say that they would never do mp, just that it's not on their to-do list and that they will not be tackling it in the forseeable future. You can also expect an aerodynamics/spaceplane update in later in the future (nobody knows when).
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A (long?) list of ideas for KSP.
DaRocketCat replied to Rex3921's topic in KSP1 Suggestions & Development Discussion
Of course we're not trolling you. -DaRocketCat -
MLP is the cancer of the internet. We will therefore use appopriate tools to eradicate this menace, ie. gamma rays.