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iwhipple

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    Bottle Rocketeer
  1. How do I get kerbals in the crew tank to go on EVA? I tried getting all three command pod crew members out, but it didn't work... maybe put the extra portraits on a scroll bar? I'd like to make a 5-man mun base using these, but right now I can't..... Also, I'd really really really really like it if crew tanks that weren't attached to a command pod would show up as flights in the tracking station. also, when I pressed ] to go to the next vehicle while parachuting down in my crew tank and command pod, the two craft just disappeared...
  2. I took this picture from my most recent mission testing out mechjeb's mun landing ability (I had previously successfully landed with only stock stuff, but mechjeb makes it alot easier.... and takes some of the fun out, but whatevs ) This image is from pretty near the munar north pole, hence being able to get the sun and kerbin in the same frame hehehe it's 1600x900, and is now my desktop background! ^__^
  3. Thanks MrPwner! I'm not on the forums a whole lot (as you can see by my post count) so I designed this system from scratch. New or not, it's useful, eh? hehehe as for how to insert an image in a spoiler, it's this without the spaces. [img ] image url [/img ][/spoiler ] To get an image a url, just upload it to a web image service like imgur.
  4. here are the last three images!! Hope this helps you guys out there (and yes, this thing can make it back from the moons )
  5. Hey all! I tried and tried to land a three man lander on the moon, but it kept bouncing and landing on it's side when it didn't outright blow up SO!!! I made a lander, that if it ends up on it's side on some strange planet? Just press G! ^___^ It really works (under earth gravity at least, the ONE time I've landed this lander on the moon, I managed to make it down on my legs (barely) This is the entire lander, in its upright state on the munar surface, you can see the second set of landing legs is attached to radial decouplers, because they're just dead weight on the way back up. This is the lander taking off from the munar surface. those four small parachutes attached to the side of the command module are enough to land you down safely, even with the engine and big landing legs still attached. There used to be a few RCS tanks attached above the Advanced S.A.S. module, but they are jettisoned before touchdown, as they're just used to maneuver the HUGE rocket it takes to get a lander this big to the moon. Here is a mockup I made in the spaceplane hangar, to test its self-righting ability AND! last but not least, here is it righting itself on the runway, I don't know if this'd work under low-grav, but I'll let you know if it does! Last three images to follow
  6. Hey all. my 0.15 lander design relied on my ability to attach RCS thrusters to an RCS tank. Now I can't in 0.16.... Is this a glitch on my end? or what can I do?
  7. naaah, that wasn\'t the problem. The reinforced structure it inherited from the triple 1 made it so it could go anywhere! but.... it just couldn\'t land. at least for me personally? I just don\'t think that even the smallest liquid fuel engine is quite precise enough to make touchdown on those really breakable landing legs, hence why using RCS only on the final approach to the surface was such a breakthrough! (also, the fact I had no RCS thrusters at all on the Mun 1 could have had something to do with it...) the linear thruster seems interesting... I\'ll definitely give it a go! Oh you, I\'m blushing! hahaha. I can\'t get the F-1 thing to work though oh well. editing in paint allows me to add botched pop song parody lyrics, so it\'s worth it. Asparagus stalk huh? I thought it was more like string cheese... you know.... with the peeling...
  8. also, I forgot to say, but please share any KSP stories you have! I\'d really love to hear them! ^__^ (and so would others, I\'m sure)
  9. Hello All! I\'m Isaac, and Kerbal space program has been my favorite game for the last few days. I toyed around in the demo for several hours, creating literally 15 different variants of what I called the 'TR' series, standing for 'Test Rocket' so it went TR-1, TR-2 and so on. After TR 15 (and discovering symmetry XD) I put together everything I knew into 'New Rocket' NR 1, which I managed to sling around the moon and land back safe. Then I bought the game. The first Rocket I built was the Triple 1, which is essentially a copy of the NR-1 (called triple 1 cause of its Burj Khalifa shape with three 'petals') It was pretty good, It could get about 5500 m/s away from the earth going straight up after spending its fuel, but It definitely couldn\'t land anywhere. SO! I decided to make a variant with a lander, I called it 'Mun 1' It failed horribly. It didn\'t have nearly enough precision to land on anything, although it did retain the Triple-1\'s power I could keep making moonshots. While I contemplated what to do, I practiced getting into circular Orbits... (cause why not ) and eventually turned to this very spacecraft excange. I saw one that caught my eye in particular. (this one is NOT mine, nor do I remember whos it is. I couldn\'t find the topic in my history.) This one used RCS ONLY for the lander, which was revolutionary to me. I flew what essentially amounted to a copy and I managed to land, but I found this rocket didn\'t quite have the legs to allow for any margin of error. I landed on Mun, but with only 1/3 of an RCS tank left, I couldn\'t quite get into Mun Orbit, and my entire crew died on the Munar surface.... For my brothas So, I designed the rocket I am most proud of in this world, and the one I have come to you to share. After a long time of experimenting with radial decouplers and fuel lines... I made this. The Mun 2 The clever thing about this rocket, I feel, is its radial staging. All seven stage 1 engines burn the fuel from 2 of the engines, so they run out of fuel quickly and are discarded, leaving five fully fueled engines, then three. Stage 1 Stage 2 (I slowed the rocket down in these pics to show the stages falling away really nicely in the pic.) ((also I didn\'t trust myself to be able to time pressing prnt scrn right XD)) Stage 3 Stage 4 Closeup of stage 5 You can lower the landing gear while the fifth stage is still firing. it works fine. you can lower your landing gear by right clicking on it, and pressing the green rectangle next to \'Lower\' I stole the lander wholesale from my inspiration up there (thank you very much <3) and it works amazingly. just make sure your RCS thrusters are on (press R to toggle) and then press H to thrust forward with them! It\'s just that easy! ^__^ After you\'ve landed, just deploy your next stage and take off with just the command module and your one RCS tank (plus thrusters) it actually is enough to get you home from Mun or minmus, provided the last RCS tank is full (that\'s why I have three on this rocket ) This is a picture of my latest mission! which was aiming for the sun, but ended up on minmus. (weird) So I decided to take a pit stop. Thanks for reading all of this crap! Hope this helps you with your own rocketry quests! if someone wants it, I could try and figure out how to upload my rocket\'s file. And don\'t get discouraged if you can\'t make it at first, afterall, I\'m pretty sure Dr. Werner von Braun said... 'I aim for the stars, but sometimes i hit London' or maybe that was some history-savvy comedian. I don\'t know.
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