CanuckOverlord
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Rocketeer
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Testing Mun conditions at KSC?
CanuckOverlord replied to lucidLemon's topic in KSP1 Gameplay Questions and Tutorials
I did an IVA-to-Mun and landing mission (though admittedly not in real time), and it's really not that hard. Sure it's comforting to see the ship, but between the radar altimeter and compass ball, all the info you need is there. Especially if you're Ok with using mp view. If you want to see the outside of your ship to check everything staged right, just EVA. -
Aeronautical Re-Engineering
CanuckOverlord replied to ARPOLLO's topic in KSP1 Challenges & Mission ideas
It\'s a Me 262 -
EDIT: THE IMAGE IS OFF BY A FACTOR OF 100, ACTUAL CARGO REQUIRED IS 5U tl;dr rules: SSTO ala K Prize Carry at least 5U in cargo, you can\'t use the cargo to help you Have an escape system that can de-orbit itself Please note that I will not keep track of winners because I don\'t visit the forums often enough for that. This isn\'t a competition, it\'s a challenge to test yourself against. Have fun. Mods allowed except cheat mods, again, this is up to your discretion. Sorry for the terrible anti-aliasing on the font, I\'m too cheap to buy Office so I\'m using LibreOffice.
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>implying leetspeak is used by anyone anymore >implying greentext isn\'t the wave of the future >implying implications
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Highest speed with simplest craft
CanuckOverlord replied to Emilio's topic in KSP1 Challenges & Mission ideas
I believe this is the best possible without using the fuel exploit. Landed on KSC terrain, so I assume 'line' is a given. Three parts off the pad, three parts landed. Awards: Stock : No mod parts, +350pts Survivor : All crew survives, +500pts Line : Craft launches following an almost perfect line, +800pts Ascent speed : Highest speed is achieved while climbing, +1000pts Total points (using top speed from end-mission screen): 2,852.3 -
Choosing a landing site on the Mun?
CanuckOverlord replied to CanuckOverlord's topic in KSP1 Gameplay Questions and Tutorials
I mean, 45 degrees from munar-equatorial. I think it\'s just little mistakes compounding by the time I reach the Mun. -
Show off your awesome KSP Pictures
CanuckOverlord replied to Capt'n Skunky's topic in KSP1 Discussion
Wait. This doesn\'t seem like the Mun. Check the map, I think we\'re lost. -
So the Unity V will survive the update but be a pain in the ass to land, because you can\'t just idle your way down?
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Which would make sense except this is at the south pole.
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This only applies if you have a rocket capable of making orbit, so take it with a grain of salt. [list type=decimal] [li]Launch[/li] [li]At 10km, tilt east a bit[/li] [li]Burn until your apopthingy is where you want it[/li] [li]Coast to apopthingy[/li] [li]Burn at the horizon like a mad mo\'fo\' until your orbit is good enough[/li] [li]???[/li] [li]Profit[/li]
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A Raspberry Pi will *not* run KSP. Hell, a 2007 Macbook has a hard enough time.
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I didn\'t know we had auroras. We do, at least a southern one. Northern Glory didn\'t see one, but Southern Expedition did.
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Choosing a landing site on the Mun?
CanuckOverlord replied to CanuckOverlord's topic in KSP1 Gameplay Questions and Tutorials
What normal way? I do the Mun-rise burn transfer from an equatorial Kerbin orbit, and usually I\'m about 45 degrees in any given direction.