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D3matt

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  1. 667: No matter how many launch stabilizers and struts you use, your entire rocket falls apart an explodes as soon as physics kicks in. 668: After your SRBs burn out, your rocket starts to accelerate... Downwards... 669: And your parachute rips off during said downward acceleration. 700: You realize after igniting your main launch stage that your launch stabilizers are in the same stage as your orbit-stage decouplers... 701: And you continue with the launch anyway.
  2. The Lupa-01 Munar Lander. Launches with 3, seats 7, can rescue either 4, or 2 and leave 2 one-kerbal munar shelters on the surface. And here we have a slightly improved Lupa-01 rescuing 4 stranded kerbals... ...1 from the first landing that stayed behind in a deployed shelter, plus 3 from the first ship than came to pick them up. (1 having already boarded) What mods does that use?
  3. Is it bad that seeing the kerbals hit the ground and go 'puff' made me chuckle?
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