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Guard13007
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Wannabe YouTuber
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A super quick overview of 1.2. Here's a list of sources, notes, and the script! And here are all the videos I've seen / linked to from there: GrunfWorks' comparison of CommNet & RemoteTech Matt Lowne's Definitive Preview Hazard-ish's Ultimate Preview Billy Winn Jr's Preview Scott Manley's Preview If you have seen more, let me know so I can watch them as well (and link to them)!
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Haha, especially with the paradoxical nature of video length vs time it takes to edit. (And then you go and accidentally publish a video now instead of scheduling it for tomorrow..which I just did. You should check it out, not becuase I'm trying to promote myself (as usual ), but because it's about a really cool Early Access game called Dig or Die. I wouldn't even mention it normally, but I love this game and I just stumbled across it.)
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- ksp 1.1
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Thanks! And to the question of when, it was strongly hinted within a few days (for the public test builds on Steam).. 2/3 days ago. So I'm excited. Of course, it will be a few more weeks before actual release.
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- ksp 1.1
- 1.1 update
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Shhhhhhh. >.>
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Back with the KSP News in 2 minutes! Hope you find this useful. Content linked to from description (others' videos, sources, notes): Videos by others: Billy Winn Jr Scott Manley George plays... (German, but worth watching even if you don't understand, many more details shown!) Thanks to Uryuu for the music! Script, notes, and sources!
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Basic Aircraft Design - Explained Simply, With Pictures
Guard13007 replied to keptin's topic in KSP1 Tutorials
Would you be okay with me using the image within a video explaining the concepts and giving demonstrations? I would chop it into pieces and use them as stills between demos and/or overlays. -
*screaming in agony*
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Everything about the 1.0.5 update in 2 minutes! (mostly)
Guard13007 replied to Guard13007's topic in KSP1 Discussion
Now that you mention it, I realize I misread a few paragraphs. I missed a period and though they were still discussing 1.0.5 when they were talking about 1.1 with KSPedia. Thank you! -
Some of you may remember I do these news videos when they're getting relatively close to a release, here's one about 1.0.5: (These take a lot of time to make, so please, if you found this useful in any way, leave a like or something. ) Oh yeah, and here are my notes, script, and the sources for this information: https://gist.github.com/Guard13007/aac213fe1d4ee7dd5f00 (Also, to the moderators, general discussion looked like the best place to put this, sorry if I was wrong about that. o.o)
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Could we have best abandoned series? I've tried several times to make a series and failed. xD Also, I'd love to nominate myself, buuut that's just begging basically, and while you didn't say that's against the rules it usually is, so no.
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Do you feel KSP is ready for 1.0?
Guard13007 replied to hoojiwana's topic in KSP1 Suggestions & Development Discussion
The game is NOT bad. To put it on such a list is mind-blowingly stupid in my opinion. It could be a big disappointment to those who were expecting so much more, and he could be one of those.I would just like to say, as much as I wish for all these amazing dreams to go into the game, I never expected it. I took every release as potentially the second/third to last. I might have finally been accurate with that expectation with 0.90. (Although at that point I expected us to at least get 2 beta updates..I mean, how can you go into beta and then never have a beta release?) Really, my main point is that I think we should have had one beta with these new features, or bug fixes, or two releases (one for each of those), and THEN 1.0 could be declared. I want to point out because some people have forgotten, KSP was initially a smaller concept than it is now. It is about to reach being done according to their original goals. That doesn't necessarily mean it's over, it just means they got to the first dream's result. Edit: Sorry if I am saying things that have already been pointed out or are downright wrong (please tell me!). I have skimmed over part of this thread, but not all.