Jump to content

Foursh

Members
  • Posts

    45
  • Joined

  • Last visited

Everything posted by Foursh

  1. That really made my day. I'm glad I could help!
  2. I hope that this will suffice This has been a huge undertaking, but it has finally paid off, with Kerbin's first orbital space hotel! Weighing in at 130 tons and capable of housing 138 Kerbals, this space station is truly massive (It's almost twice as heavy as my previous station, the [thread=15893]Colossus[/thread]). Besides the crew tank, it is completely stock. If you're feeling crazy and want to try flying it yourself, I suggest that you cut the throttle to half when you're between 300 to 400 m/s. You might lose some velocity, but the extra fuel should make up for it (I don't know if this thing has enough fuel to make orbit without exploiting the fuel bug; I've never tried). Also, feel free to build your own launch vehicle from scratch. This is just the first design that worked, and could probably be improved greatly. EDIT: I've added the .craft file for the shuttle.
  3. It looks like you're using my Munitaur II design I actually did the exact same thing while attempting the grand tour of the kerbin system. [ATTACH=CONFIG]31053[/ATTACH]
  4. I think it's fine for a parking orbit. Any higher is a waste of fuel, really.
  5. Thanks for all the comments and feedback guys, I really appreciate it. You are correct, good sir. Reusable boosters FTW! As for the struts, you may have a point. It's mostly just personal preference I guess, but it would look a bit cleaner without them, and I don't think they do much anyways. I usually orbit between 72km and 75km. I... I'm not sure either. Are you staging it properly? The first few boosters drain pretty quickly. Thanks! That's my favorite part too!
  6. The craft file should be attached. Can you not download it?
  7. Good evening, fellow Kerbonauts! Today I am pleased to introduce the M-2/C 'Munitaur II', an advanced two stage lander. Capable of reaching the Mun, Minmus, or even both in one mission, this vehicle is guaranteed to satisfy all your landing needs. Here is the lander attached to the Wyvern launch vehicle. I've been able to fly it to the Mun while keeping the throttle maxed as much as possible, so it should still make it after the fuel consumption bug is fixed. It's also quite durable. I've run it at full throttle from launch to munar insertion many times without a single decoupler failure. It does tend to oscillate in a disturbing way however. If you like to keep useless debris out of orbit, you'll apreciate that the Munitaur is completely debris-less. Mostly. The final stage of the launcher can be left in orbit, but it's easy to crash it into the munar surface. Obviously, the descent stage is also left behind on the surface. Personally, I'm very proud of this lander. It's easy to fly, it carries both an ASAS unit and RCS without a ridiculous looking tower sitting on the nose, and is just a good, all-around Mun lander. And I just think it looks cool. UPDATE: I used some of your suggestions and improved the design of the Munitaur. The launcher has more fuel and RCS thrusters on the final booster, and I also managed to cram an extra RCS tank into the ascent stage.
  8. Definitely. The periapsis is only 78km, and it has over 6000L of fuel left. Without a parachute though, it might be a rough landing That is great. Thank you ;D
  9. The roof had RCS, but it ran out of fuel before it could help much, so yeah, I steered with thrust vectoring alone. I landed in the big crater on the far side of the Mun, just south of the hill in the middle (still on a slight slope though).
  10. Success! That\'s... not quite right. Close enough! 8)
  11. I tried, but the frame rate was too low to control him I did it with a smaller version though:
  12. It\'s surprisingly stable, but my computer only gets about one frame every two seconds while flying it. It\'s pretty much a slideshow ;P
  13. The Colossus This massive rotating ring space station is (so far) the largest craft that I have put into orbit. It's roughly 45 to 50 meters across, and over 180 parts ( which is about the limit of what my laptop can handle ) More screenshots:
  14. Great design! I made some improvements (MOAR BOOSTERS!!!1) and managed 1036 m/s
  15. Yeah, the fuel runs out right at ten seconds. The ship is already slowing down in the second screenshot.
  16. I managed 18.05 mass units (tons?). Blast Off! Yup. That\'s an orbit. Payload deployed A wing and an engine broke off on landing, but nothing exploded!
  17. Here\'s my attempt on Minmus: Kenner Kerman ready for launch! Launch! Escaping Minmus and Kerbin Apoapsis:27,717,278 km
×
×
  • Create New...