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Snillum101

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Everything posted by Snillum101

  1. Ah, thanks. Was thinking about using Ioncross crew support and running regular supply missions to my space station, but if it doesn't use up resources when I'm not on it there is not much point. I guess I could edit the save file in between missions to simulate the loss of O2 etc
  2. Title says it all. I'm confused as it seems like my probes do not use electric charge when I switch to another craft and time warp. Is this just a feature of the game or am I missing something?
  3. I think you can already do that partially using "maxPartCount" in the part goal. So if you don't want someone to use a particular part you can set that to 0 in the part goal. Not sure if you can define the total number of parts allowed.
  4. Hi, thanks for the reply. I meant rendezvous, i.e. you must get within 100m of a particular craft in orbit for a certain amount of time (not the craft you launched in). Or perform an EVA within 100m of a craft in orbit for a certain amount of time. This would work for small craft like satellites that may not have docking ports for example. I know absolutely nothing about coding but in my mind the mission would look something like this. Mission { name = Rendezvous category = ORBIT, RENDEZVOUS description = Rendezvous with <insert craft here> in orbit reward = 1000000 RendezvousGoal { Target= <Target vessel goes here> maxDistanceFromTarget = 100 minSeconds = 120 } }
  5. This mod is awesome! Having real fun designing my own missions as well. One question I had was are there plans for a rendezvous goal in any future releases? It would be really great imho to get a mission to say, repair a damaged satellite that you had put up in a previous mission. Keep up the excellent work
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