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jaxxa90

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    Bottle Rocketeer
  1. Works for me now when it didn't before. Thanks for the new version.
  2. I had a few mods what I wanted to use in campaign mode, the main problem was some did and didn't have parts that needed the "TechRequired" field to be setup and so would not show up in the tech tree. So I made a program that will list every "part.cfg" file that does not contain "TechRequired". It was made in Visual Studio 2010 and you will need .net installed to use it (windows only). Please let me know if you find this useful at all or if you have any ideas for improvement/problems. Executable: https://www.dropbox.com/s/bxplqkphyvr0fmt/KSP_TRF_0.01.zip Source: https://www.dropbox.com/s/07r56ekopbittot/KSP_TRF_0.01_Scr.zip
  3. Exactly, It is his code. He obviously isn't allowing anyone else to edit it, completely within his rights. We may disagree with it think he has no reasons to do it, but have to accept it. We can make another mapping mod, it will just have to be done without using any of his code.
  4. Looks to be working, but I haven't seen any improvement in the memory usage.
  5. I think this sounds like a really smart way to go about development. Getting a lite version done, released and being tested and then adding to it later if you want / can.
  6. The download link is not working for me. I goto the site "http://file2web.com/291KSPX%20v0.2.3.zip", enter the security code, click download. But then the page just reloads and shows a new security code. Any reason to not just have it on spaceport? Any help would be appreciated.
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