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About me
Spacecraft Engineer
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How far have you gone in Kerbal Space Program?
nine_iron replied to Columbia's topic in KSP1 Discussion
Not very far... I don't fit in the pods -
Small, simple and functional.
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"Landing" on Gilly was my finest moment in KSP, took most of a Saturday morning burning towards it...
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Have your mind ever gone empty when building a Ship?
nine_iron replied to Pedro_daher's topic in KSP1 Discussion
I am a "build small" person. Find the pleasure in the simple compact functional designs. Tweakscale helps a lot here! -
How to play while caring for a 5 week old baby... Started a new save in sandbox so going to throw up a fuel depot, fly up some space planes and head for Eve and maybe go manned to Moho
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How to get to and back from Eeloo without a mining operation?
nine_iron replied to WalkingShadow89's topic in KSP1 Discussion
Two part launches also work. I used to fuel up at my depot in LKO then head out The only problem with a fuel depot is you have to keep refilling it! -
Playing kool in the astronaught complex...
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With a new baby in the house I have precious little time for KSP. I automate everything, nappy changes can be fitted in around interplanetary burns on autopilot. Previously I jused used MJ when I was fed up of launching craft 20+ times in a sitting, I used to always play career and even pushed myself to use remotetech. Now no time for any complications, I just need to automate EVERYTHING! Its either that or no KSP
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I abused a lucky persistant savepoint to avoid stranding Jeb in Kerbol orbit... I also used it again to save 25k funds I am playing on a harder mode (custom) and money is tight. I am using remote tech and I lost/had to replace 6 relays due to poor design. Even after stage recovery they still are not cheap!
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One of the recent timewarp and interplanetary threads got me thinking. Some people run just one mission at a time, warping months or even years. Others run multiple missions, passing the time of interplanetary by doing things closer to home, while KAC ticks the months down to the SOI change. For the one at a time people, what is the KSC up to in the mean time? Surely it has running costs? Admin, electricity bills etc, or do all the staff just go into hibernation? Should this be simulated? Does anyone do something to "fake" the costs? It doesnt seem right to me that we have the same money after 2 years when all we have done is wait! This might also encourage career players to run a space program rather than a series of missions back to back.
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I just use stage recovery and aim for an orbit between 70 x 150
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32 bit is fine with the active texture thing on, I saved over 1gb of space, room for plenty more mores (originally 15 or so). With in on extreme mode I doubt you can load too many mods without lots of part replication or loading things you will never use!
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Best way to read super-long threads?
nine_iron replied to DivisionByZero's topic in KSP1 Mods Discussions
Sound interesting, where is this?