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nine_iron

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  • About me
    Spacecraft Engineer
  1. "Landing" on Gilly was my finest moment in KSP, took most of a Saturday morning burning towards it...
  2. I am a "build small" person. Find the pleasure in the simple compact functional designs. Tweakscale helps a lot here!
  3. How to play while caring for a 5 week old baby... Started a new save in sandbox so going to throw up a fuel depot, fly up some space planes and head for Eve and maybe go manned to Moho
  4. Two part launches also work. I used to fuel up at my depot in LKO then head out The only problem with a fuel depot is you have to keep refilling it!
  5. Playing kool in the astronaught complex...
  6. With a new baby in the house I have precious little time for KSP. I automate everything, nappy changes can be fitted in around interplanetary burns on autopilot. Previously I jused used MJ when I was fed up of launching craft 20+ times in a sitting, I used to always play career and even pushed myself to use remotetech. Now no time for any complications, I just need to automate EVERYTHING! Its either that or no KSP
  7. I abused a lucky persistant savepoint to avoid stranding Jeb in Kerbol orbit... I also used it again to save 25k funds I am playing on a harder mode (custom) and money is tight. I am using remote tech and I lost/had to replace 6 relays due to poor design. Even after stage recovery they still are not cheap!
  8. One of the recent timewarp and interplanetary threads got me thinking. Some people run just one mission at a time, warping months or even years. Others run multiple missions, passing the time of interplanetary by doing things closer to home, while KAC ticks the months down to the SOI change. For the one at a time people, what is the KSC up to in the mean time? Surely it has running costs? Admin, electricity bills etc, or do all the staff just go into hibernation? Should this be simulated? Does anyone do something to "fake" the costs? It doesnt seem right to me that we have the same money after 2 years when all we have done is wait! This might also encourage career players to run a space program rather than a series of missions back to back.
  9. I just use stage recovery and aim for an orbit between 70 x 150
  10. 32 bit is fine with the active texture thing on, I saved over 1gb of space, room for plenty more mores (originally 15 or so). With in on extreme mode I doubt you can load too many mods without lots of part replication or loading things you will never use!
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