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nine_iron

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Posts posted by nine_iron

  1. With a new baby in the house I have precious little time for KSP.

    I automate everything, nappy changes can be fitted in around interplanetary burns on autopilot.

    Previously I jused used MJ when I was fed up of launching craft 20+ times in a sitting, I used to always play career and even pushed myself to use remotetech.

    Now no time for any complications, I just need to automate EVERYTHING! Its either that or no KSP

  2. One of the recent timewarp and interplanetary threads got me thinking.

    Some people run just one mission at a time, warping months or even years.

    Others run multiple missions, passing the time of interplanetary by doing things closer to home, while KAC ticks the months down to the SOI change.

    For the one at a time people, what is the KSC up to in the mean time? Surely it has running costs? Admin, electricity bills etc, or do all the staff just go into hibernation?

    Should this be simulated? Does anyone do something to "fake" the costs?

    It doesnt seem right to me that we have the same money after 2 years when all we have done is wait!

    This might also encourage career players to run a space program rather than a series of missions back to back.

  3. 32 bit is fine with the active texture thing on, I saved over 1gb of space, room for plenty more mores (originally 15 or so).

    With in on extreme mode I doubt you can load too many mods without lots of part replication or loading things you will never use!

  4. Loving the limitations of the early stages of the career mode.

    I managed to get to the moon with only a launchpad upgrade to level 2 and buying a few parts. Playing on hard mode rewards but with quicksave enabled.

    I really have to grind out some cash and science but its worth it as it makes the bigger missions feel very rewarding.

    Squad are VERY close to nailing this game down as an all time classic, I could be playing this for 10 years or more! I hope for DLC and many official patches, for now I will just buy the merchendise to keep thanking them for making a fantastic game, I have still a long way to go to repay what I feel this game is worth.

    I paid just over a tenner for this and I feel I should have paid £50 (At least)!

  5. I remember the days of IL2 where I needed at least 3 different installs, thankfully someone came up with a nice switcher so we could turn some mods on and off. Even with a switcher I still needed two installs!

    Took up masses of space at a time when SSDs were not cheap, I only had one small one for my OS and one bigger one for flight sims and alike. Each install of IL2 was over 16GB with all relevant mods etc installed.

    Sad times as eventually all the mod fractuality killed the Coop gaming community. It was actually a way better game before the big modding game along and all we had was vanilla! Squadrons were split in half as one favoured one mod and another favoured the other, What was a group of about 20 active team mates became 4 and my interest for the game died.

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