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Jay

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Everything posted by Jay

  1. That'd be because it wasn't. ENB is a generic DX injector.
  2. Derpy Hooves is the kind of pegasus that would actually need something like this...
  3. Thrust / Fuel Consumption = Fuel Efficiency.As such, higher is better. It's being multiplied by weight, by which LOWER is better. So, you get a broken ranking. Divide by weight instead and it should work as a fuel efficiency to weight ratio, IE higher being better.
  4. I've received no email apart from the one from Paypal also. Is it coming from one of your .mx addresses? My draconian ISP might be blocking the email altogether for that reason... E: And now received. Poof.
  5. 0.10 should fix that, courtesy of the new terrain engine. Even though it is a bug, it's not exactly necessary to report it, because the problem mechanic is already being totally rewritten
  6. I noticed that the 2m 2x adapter was pretty heavily unbalanced, as compared to most anything else. And that you didn't seem to include any 2m engines. The attach point is for the matching fake-nosecone parts to attach to.
  7. That sounds like overflow to me, not a working value.Try something sane
  8. Yes. Please, do use unique identifiers in your part folder names, modders.
  9. Deorbiting on top of the pad without power is arguably a more skillful maneuver than doing it with engines It takes a lot of planning (or dumb luck), though, because you only have the one shot at it, obviously.
  10. 20 m/s is above the current 'safe' threshold of 15 m/s for the connection strength at the moment. Land slower EDIT: I guess there are settings available for configuring the connections, that haven't been used at all yet, so are only noted on the wiki, or something? No clue if they even work, if so, but... EDIT2: So there are. breakingForce - How much will the attachment between this part and the part it's connected to resist to linear forces? breakingTorque - How much will the attachment resist rotational forces? Still no idea if they actually function as intended at current, but...
  11. Uh. Delete/backup the original mk1pod folder and rename this one to that? Pretty sure that's all the one you linked does.
  12. You probably already know this, but your 2m parts aren't actually 2m ;P
  13. I see a face in that there moon. Where's Link when you need him?
  14. Are they set properly for symmetry purposes? (The copy I have isn't, at least...) I know, I know, trifold symmetry with the attach-points is hard to screw up. But it makes building with them go faster, at least.
  15. We have a tower, but it doesn't actually do anything yet.
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