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KSP2 Release Notes
Everything posted by Net-burst
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Same problem. Even if I hit http://cdn.spacedock.info/NecroBones_209/Modular_Rocket_Systems/ , there is no 1.12.7 zip there. Only prior versions. You can bypass this problem temporarily bydoing this: 1) Tick off "Refresh modlist on launch" checkbox in CKAN settings, then close CKAN. 2) Open registry.json with text editor like Sublime Text, Atom, Notepad++. 3) Find and replace "https://spacedock.info/mod/86/Modular%20Rocket%20Systems/download/1.12.7" with "http://ksp.necrobones.com/files/ModRocketSys/ModularRocketSystem-1.12.7.zip". 4) Launch CKAN and install updated MRS mod. DO NOT CLICK Refresh button as this will roll back your edits in step 3! 5) Tick back on "Refresh modlist on launch" checkbox in CKAN settings.
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- mrs
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[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Net-burst replied to SpaceTiger's topic in KSP1 Mod Releases
Did a quick test and looks like everything is back to normal. Thanks again! -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Net-burst replied to SpaceTiger's topic in KSP1 Mod Releases
Thanks . Looks like I'm very lucky when it comes to esoteric bugs. Last time I found bug in ModuleManager, that was triggered because of bug in KSP graphics engine and left MM cache inconsistent . That time only several people on forums experienced it and it took a bit of time to find out wtf is happening. -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Net-burst replied to SpaceTiger's topic in KSP1 Mod Releases
Done. New file at same link. I enabled/disabled ASS during short flight just in case. Just in case, this is fresh vanilla install from steam. -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Net-burst replied to SpaceTiger's topic in KSP1 Mod Releases
Icon animation is working for everyone? I tried full stock install, but icon also lost its animation there. Because of this there is no way to tell whether ASS is activated. Here's my log: https://dl.dropboxusercontent.com/u/5836960/KSP.log -
[KSP v1.1.3] Stock Bug Fix Modules (Release v1.1.3b.1 - 10 Jul 16)
Net-burst replied to Claw's topic in KSP1 Mod Releases
https://github.com/ClawKSP/KSP-Stock-Bug-Fix-Modules/issues/2 I will leave this here so non-GitHub people can also see this. Its a CKAN issue about adding StockPlus.cfg into zip file, because CKAN can only work with archives. -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Net-burst replied to SpaceTiger's topic in KSP1 Mod Releases
Spotted this mod today: http://forum.kerbalspaceprogram.com/threads/119716-1-0-ForScience%21-v1-0-Your-science-autopilot-%28May-5th-2015%29 . Maybe you combine effort somehow? -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Net-burst replied to SpaceTiger's topic in KSP1 Mod Releases
Squad changed how app launcher button registers. Many mods were hit by this change. -
[0.25] [x] Science! v4.0 (2014-10-24) [Old thread]
Net-burst replied to Bodrick's topic in KSP1 Mod Releases
Maybe someone can resurrect this mod please? -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Net-burst replied to stupid_chris's topic in KSP1 Mod Releases
Looks like all chutes cause huge drag on revert. Also, I see many duplicate RealChute config icons in space center. -
Last Depot Update about 21 hours ago (April 26, 2015 – 18:40:24 UTC) Looking at this makes me sad. Squad stopped updating experimentals branch in Steam almost day ago
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Is there any progress regarding this bug?
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Got hang today with 2.5.11: https://dl.dropboxusercontent.com/u/5836960/KSP-3.log And here is successfull start right after that: https://dl.dropboxusercontent.com/u/5836960/KSP-4.log Tried different rendering engines (DX & OGL), but prior experiments showed hangs with both. And after one hang this morning game again starts fine...
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CKAN still have old version
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[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Net-burst replied to SpaceTiger's topic in KSP1 Mod Releases
IDK why, but CKAN still have old version.