Jump to content

Epsilon

Members
  • Posts

    583
  • Joined

  • Last visited

    Never

Everything posted by Epsilon

  1. This shuttle is a lot of fun. I\'d like to contribute in some fashion, like making proper RS-25\'s (unless that\'s already being done) or modeling an OMS system, or the payload bay. The space shuttle is a personal favorite of mine.
  2. But Unity can support 64 bit now, right? It\'s more of a matter of KSP being 64 bit, rather than the computer. 64 bit computers running 32 bit programs aren\'t using the full potential.
  3. Many games have alternative 64bit and 32bit versions, or configurable settings to enable either one. I would like to see KSP make use of 64 bits.
  4. Welcome to the forums! I believe this thread explains the situation: http://kerbalspaceprogram.com/forum/index.php?topic=10846.0 Also, this thread will help with downloading (which you seem to already know): http://kerbalspaceprogram.com/forum/index.php?topic=7678.0 Hope this helps ;D
  5. Hmm, I could never notice any difference while it was on. I suppose I should try out 0.9 again and see.
  6. Also if you look on the navball just above the throttle settings where the RCS light exists today, you\'ll see something that says OVR THR It lit up whenever the throttle was at full. That\'s all it did.
  7. I remember that. The infamous palm trees. Those palm trees were the only ones on the planet (I think) ;P
  8. I am really excited now. I\'ve been wanting these features for quite some time (especially the working knife tool and face dissolving)
  9. This topic has been moved to KSP Development. [iurl]http://kerbalspaceprogram.com/forum/index.php?topic=10611.0[/iurl]
  10. Fraps has a trial, and is usually the most recommended one. There was another thread somewhere you could take a look at I think. Here we go: http://kerbalspaceprogram.com/forum/index.php?topic=10576.0 Hope this helps.
  11. You do not have to share the .craft file of your ship if you do not wish to. In randy\'s case here, that is what he wants. That is fine, the author may do as he wishes. Enjoy sharing your crafts!
  12. I did the fuel tank already I\'m building it now.
  13. Nice, now we need a B-29. I couldn\'t stop thinking about this after I read the title. The AVGN version is even funnier.
  14. I\'m not even kidding you this was on my clipboard.
  15. 0.8.0, on July 11th (I registered on the forums immediately after downloading) Back in the days when the dark side of the planet was full of explosive mines And when winglets almost always destroyed your craft, no matter how you placed them And when you had to eyeball radial part placement, as there was no symmetry I could go on.
  16. Epsilon

    7

    I was fairly certain 7 was a letter. This clears a lot of stuff up.
  17. Brilliant job good sir! Congratulations!
  18. That\'d be awesome, but if you\'re packing the ship with other people\'s parts, you may run into some issues regarding ownership there. Personally, I would have no problem whatsoever with anyone else using my parts in a craft file package such as this, as long as no claims of ownership to my stuff is made, but I know other people prefer to have users only get the content from the developers themselves.
  19. May I also suggest having a counter of some sort to identify how many of that part are on the ship? That could just be off to the side or something, for those who need it. Nice program you got here! 8)
  20. As I recall, having more than one Adv. SAS on your ship will cause problems such as you described. Try using only one module. The power of all the modules is causing your issues.
  21. (To Nova) Nova registers and makes one mediocre part after about 3 months of procrastinating and then leaves the forum altogether in late October. Post count: 3 *Travel back in time to when KSP was first being envisioned at a table* Okay guys, so here\'s what\'s gonna happen in the future... (explains future of development)
  22. Please note the date of which the post before yours was made. This thread has been dead for months now. Please do not necrobump threads. Locked.
  23. Looks like a great new IRC channel! So all the forum mods are mods there?
  24. I don\'t see why we can\'t have a folder that enables interchangeable loading screens (and perhaps other backgrounds) for the game sometime in the future. It\'s just simply not an important/priority feature right now. I would like that new picture as the loading screen eventually though.
×
×
  • Create New...