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odin_spain

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Everything posted by odin_spain

  1. Thanks MeCripp, but I wanted a new part only for He-3 I added it and I didn't use this code, but thanks! Thanks FreeThinker, I will write you a message about your solution, because I tried it and it didn't work.
  2. Mun is not really easy (if you are a newbie), when you go to other planets usually you don´t need extra founds. - - - Updated - - - Thanks, I know it, but the problem is about the cost because is a vanilla part. If a put amount=0 the cost will be 0 when tank is full. yes it´s weird, but I expect to solve it in the next release maybe doing it switchable xenon/He-3
  3. Because CRP is not for 1.0 yet and we have a new resurce system in 1.0. Also, harvest He-3 from the ground is not a good idea because I don´t like to extract it from Minmus (you´ll make a big profit easily and brake career mode)
  4. Now I know how to do it and I have some ideas for the next release. Thanks !!
  5. HI, I gave BahamutoD a distribution of weapons for techtree to have career missions more friendly (specially for my mod 5dim 5dim Military contract pack
  6. Wow!! a fantastic way to collect from the atmosphere. I can add He-3 in the Jool, but I have to try it because the Kerbal resource system in atmosphere is different.
  7. Solved, sorry - - - Updated - - - Eve have He-3 because I think it´s impossible to go there to extract it. On the contrary, Minmus have a low gravity and harvest there will be really easy. Duna and Lathyne are really far away from Kerbin, so the profit will not be really good.
  8. 5dim industries have been discover Helium-3 (He-3) in Kerbin System!! It´s time to go outside Kerbin and harvest He-3, because it´s the best fuel for our nuclear power plants. So, You can go there and harvest it and come back Kerbin to sell it making a good profit. -= Description =- 5dim Helium-3 Space mining is a mod that add a new resource: He-3. This resource is located in all planets and moons except Kerbin and Minmus. You can detect and harvest it with vanilla parts, He-3 can be store in Xenon tanks, you can switch between xenon and He-3. The value of He-3 in Kerbin is really good but not too high, so you can earn money doing spacial mining but this mod dont break the career mode. -= Download =- You can download it from Curse Forge -= Requirements =- This mod needs ModuleManager and Interstelar fuel Switch but ALL are include in the mod. -=Recommended mods =- -= Changelog =- [v0.2] [2015-5-13] - - Added He-3 to asteorid - Minor fixes. [v0.2] [2015-05-2] - - Added InterstellarFuelSwitch to Switch between xenon/He-3 [v0.1] [2015-04-30] - - Release -= License =- 5dim Helium-3 Space mining is licensed under CC-BY-NC-SA-4.0 -=Notes =- Thanks to ModuleManager to do it possible.
  9. I just uploaded the last version, all vessels have not mechjeb, but the "ghost vessels problem" persists.
  10. yesterday I realised about that problem about mechjeb, so I removed this part of .craft file (in my pc), but the problem wasn't solve. Anyway I´ll remove this module and I'm going to update it today. thanks
  11. ok, I hadn't this problem with fps, I only talk about "ghost ships".
  12. Yes, I know that sometimes it happends, but I can't find the problem, is something about an exception in Kerbal but I can understand the meaning, because it not always happends, and really you can continue playing without problems, the vessels spawns well. Maybe someone can find the problem.
  13. Yes, I can create parameters about limit weapons or need to have a weapon, but techtree is maybe enought limitation. I think enemies are usually very hard to kill, you really need all weapons.
  14. I´m working with BahamutoD doning changes for the next version after Kerbal v1.0, we are changing weapon costs and techtree, because nowadays all weapons are in the same tech level and costs are really cheap. I don't like to speak about all missions because I 'd like to be a surprise for players, but 5dim mod has missions with moving ground vehicles, air deffenses, armed satellites and ...somethings more . The are a lot of kind of enemies, they start with simple machine guns but they quickly came with missiles and a mixture of weapons. The most I like is that combats in Kerbin are really different from space or moons combats, so you´d never bored because each combat is different. Sometimes you need an airplane, sometimes a vehicle and sometimes both. So that, BurnTogether will be a good mod to play this missions.
  15. Thanks!!, I love BD armory too and I always wanted to have some kind targets.
  16. 5dim is a collection of contracts for BDarmory, all made using Contract Configurator! -= Description =- 5dim is a Contract Pack for BDarmory mod, so you need both mods to use it. With 5dim mod you can play all career mode without doing non military missions (if you wish). You can complete the tech tree only killing enemies on Kerbin, Mon and Minmus in more than 30 different missions. This mod change techtree a bit allowing you to have plane earlier. Also, it change techs required and cost of BDarmory weapons. This pack gives you different kinds of enemies in different places and situations: vehicles, convoys, radar stations, bases outside Kerbin, armed satellites, space carriers to capture..... 5dim mod adds more weapons for space combat. This mod is compatiple with support live mods. Also you can use more military mods if you wish. All enemies are in Team B, so you have to play in the default team (A) if you want to enjoy. If you try to control enemy, vessels the game probably crash in any way. Remenber that targets load when you go to tracking station or fly a vessel. -= Download =- Donwload it from CurseForge (Please, vote in this poll about next changes) -= Requirements =- BDarmory Contract Configurator ModuleManagement (included) -=Recommended mods =- Mechjeb Anyone which gives you more weapons. Burn Together (if you need help) Also you can see my youtube serie about this mod on my channel (in spanish): -= Changelog =- [v0.5] [2015-05-12] - - Better airplanes at start - Minor fixes about science and money rewards [v0.4] [2015-05-3] - - Added a new missile (ASM-135) for space battles. - Added a new bomb (ASM-135 bomb) for space bombard. - Weapons are now distributed in differents technologies. - Compatibility checked with BDArmory 0.8.0. [v0.3] [2015-04-30] - - 1.0 compatibility. - Missions descriptions translated to Spanish (sin acentos, no los coge el kerbal de ninguna forma) - Problems with names in Linux solved [v0.2] [2015-04-24] - - Solved MechJeb in some vehicles. - Now all vessels have an antenna to be compatible with RemoteTech. - Added a new drone to do firsts missions easier. [v0.1] [2015-04-22] - - Release -= License =- The 5dim Military Contract Pack is licensed under CC-BY-NC-SA-4.0 -=Notes =- Thanks to nightingale for his help and his mod. Thanks to BahamutoD for his awesome mod.
  17. Yo tengo que recomendarte mi canal, tiene todo tipo de revews y tutoriales, https://www.youtube.com/channel/UCPNdjqjMc2LfBO4Yq_WBeoA o busca por 0dinspain
  18. It´s a pity that this mod don´t work in 0.90
  19. Hi, Connected Living Spaces (CLS) dosen´t work in 0.90, so someone knows how to transfer kerbal between parts? now it´s imposible to use fustek mod.
  20. a mi me encantan los helicopteros y me he quedado loco viendo el trabajo tan currado que te has pegado, son alucinantes!!!!!! me encanta ese Hind, quiero pilotarlo ya !!!
  21. why docking port didn´t works? I can undock 2 points but nothing happens. Thanks
  22. Hi, I can´t download it from http://sdrv.ms/1cUVMkl Its about scan for virus. There´s another link to download it? thxs
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