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Sixteenbit

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Everything posted by Sixteenbit

  1. Made a discovery while testing that the community might like: ISA mapper fits inside the pod.
  2. May I pose a suggestion? Some sort of clear GUI maps button within the gui?? I usually run a ton of mapping missions to the same body to try and get ultra-highres maps. I usually need to exit KSP and erase the gui maps in the plugin data folder every time I want a clear picture of what's remaining to map. Is it possible to add a mechanism to clear the map for the current body in the gui without requiring me to exit KSP and then reopen it?
  3. Work continues. I'm running 2 KSP's at a time now. Shooting for 4600px of each body. http://imgur.com/a/oUXLw
  4. If anyone is still interested in this, I've now nearly completed the 4800 resolution map of the Mun.
  5. Would I be out of line to request at least an unofficial recognition of Neil Armstrong by naming a feature on the Mun?
  6. Here's mine right click->view image for the best res you can get form imgur. :
  7. I am going to have to go ahead and say you're right on this. I've been running experiments with different setups with little to no change in scanning. Here's a spysat. It's all ISA mappers and cameras. 24 on this one, I think. Doesn't do anything more than a 1-dish sat would do.
  8. Here's this morning's version of the 3600. It's nowhere near pixel-perfect, but the 2400 is pretty clear with a few errors I'm clearing up. Imgur capped the image at 2448x1224, so the gaps seem a little more exaggerated and jpeg compression is really showing its flaws here. It's in the spoiler here, but if you view image on it, you'll get a better view.
  9. As far as combining the csv files, I've been merging the raw data, duplicates and all, but only one merge has taken place -- the initial 10x scans at 110x110km@89.2s degrees inclination. Since then, I've had my machine scanning at 16x16km@89.22 degrees. I've been able to clean up the map pretty well over the course of a few days. I think it would be cool to have a continually updated Google Earth model of each world, complete with POI data and pictures taken, with accurate lat/long data. I think KGSS and KES could actually work together to make the Kerbol system a very attractive, well mapped and photographed place to explore.
  10. Sure? I'm not sure it's really a competition though. We all know how .17 is going to go down. Day one, the forum will be flooded with new map posts of all the different worlds. I think the point here is to go for really high res maps and images of interesting features. I'm not sure we care about being first.
  11. Over on Reddit, I posted a nearly-complete 1600x800 version of my munar map, but have since been able to nearly complete that resolution and continue to 2400, then 3600. I love this idea. I tried to read through the KGSS thread, but it's quite long and seems to have fizzled a bit. I was also unable to find high or ultra-high resolutions of the maps in that thread. I would be interested in an ongoing project to increase the resolution of the maps available and come up with a sort of atlas with something like this. As well, it's not as if there aren't multiple agencies here on Earth to record geographical and topographical features in competition with each other. I don't see the harm in having two, especially if we aren't interested in naming or RP. Each of my mapping satellites bristles with hull cameras as well. Photos shouldn't be too hard. Here are my results so far: http://imgur.com/a/79X0Q#0 I will be continuing my scans until I have a pixel perfect map at a resolution of 3600x1800. Unfortunately, polar outputs get messy when you try to bump the resolution up (they overlap), so this is what we get until that's fixed. On my overclocked 1100T, (6 cores, not 8 -- I was mistaken), the maps take about 3 minutes to generate, but this increases by about a minute per day of scans and we're looking at another 4 days for the 3600. The merged csv is well over a gig at this point. So tl;dr, I completely support this and would be willing to continue my mapping missions until we have 3600x1800 or higher resolution maps of the worlds of KSP.
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