Jump to content

morpheus2n2

Members
  • Posts

    40
  • Joined

  • Last visited

Everything posted by morpheus2n2

  1. I too would love to know what the stat of game is in the console space
  2. Need some help with this I have got it to mun orbit 3 times now but for the life of me I can't get the kerbals to transfer from the return vehicle to the lander, if I EVA them they don't have any packs or anything for movement so end up just getting lost space forever, IVA doesn't seem to do anything either Is it at all pos to have a video guide from someone on how to do this properly from tack off to landing as each time I always seem to get something wrong Thanks guys and fantastic rocket
  3. Just a little heads up I have this working in .21.1 all my sats are still online and can communicate with everything, the only problem I see is im almost positive this mods the one giving me mental lag in space, but hay I can live with that till its updated
  4. Seen as noone else replied to you, have you targeted your main ship with one of the dishes on the Sat? Is your sat receiving a signal from mission control? Before you lost control of your main craft did you target the sat with you dish? Also worth noting that any satellite you have should have at least 2 forms of communication, i.e if its part of a relay network then it will need a min of 3 dishes this way you can have one dish pointed at mission control/or closest dish in line of sight to MC, then there a dish to point to and craft you want to control thats in line of sight and the 3rd dish will pick up any signels that are set via craft that are targeting kerbin! I find that its best to have each sat in orbit point to the next one in line (aslong as there in geosync) and the one above MC points to MC then and ship I send up I have and antenna that will automaticly target the nearest comsat, if the ship is goin deeper in space then I will set whatever dish that on the ship to point at kerbin not at any one sat at the planet itself! Doing this it will always target the closest dish with the shortest relay to MC. I hope this makes sence and helps you
  5. Love this have spent many an hour just trying to find a part and now its just a matter of seconds Just wondering if you will be adding more icons for popular mods or if you will add support for us to import are own icons?
  6. Loving this mod would love to see what custom "chatter" people add!
  7. This is a really helpful plugin thanks This would be a fantastic addition and make this even more helpful
  8. Just wanted to let you know from what I an tell this works fine with .21.1 Although its should seen as its stock lmao no this is a fantastic craft thanks so much still putting my station together
  9. Would it be pos to get links to theses mods aas there moving down the forums at a fast pace so trying to find some of them is a pain with the error 500
  10. There's this thing up on the left corner called SEARCH!!!! but here you go! http://forum.kerbalspaceprogram.com/showthread.php/26031-Win-KSP-Mod-Admin-v1-2-5-Mod-install-with-2-klicks
  11. Getting the same, also when I do finally get a craft to load on the launchpad there is no option (little compass thing) to use ISA
  12. Please read the other post in this thread the OP has removed the link due to permissions!
  13. https://dl.dropbox.com/u/12210338/DSM%20IPC%201.craft Cool thanks so much one question the reactor dosn't seem to work, the ion drive will kick in for a few mins then it will die and nothing else will happen.
  14. Probaly going to get flamed for this but dos'e anyone have a .craft file of a DSM ship been trying for weeks to build one and keep getting failed results , as much as I love this game when it comes to building my own ships I just can't get it right
  15. Ok can't use the auto updater always get this. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform. at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at SmartUpdater.Form1.client_DownloadCompleted(Object sender, AsyncCompletedEventArgs e) at System.Net.WebClient.OnDownloadFileCompleted(AsyncCompletedEventArgs e) at System.Net.WebClient.DownloadFileOperationCompleted(Object arg) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.544 (RTMLDR.030319-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- SmartUpdater Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Games/Kerbal%20Space%20Program/SmartUpdater.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 10.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.544 built by: RTMLDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.450 built by: RTMLDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.560 built by: RTMLDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.568 built by: RTMLDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.450 built by: RTMLDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  16. HI got the latest update and everytime I enable or disable a mod I get a little pop up window thats blank with a OK button and if I click OK it will repop about 5-10 times, at the same time its displaying in the details panel (scanning parts) [ATTACH=CONFIG]33221[/ATTACH]
  17. HI Im having problems with the space stations as Im told Im missing a mk1pod.Escape. I have the mods but there not working an ideas? Thanks
  18. Hi could I place an order please, I have most of the mods on here like MechJeb, Electrical Energy Plugin, ISA MapSat etc. I have a satellite relay network set up using RemoteTech: Relay Network & Debris automation but my satellites look rather crappy, so would love some better looking ones and would love a probe with I can have orbit kerbin, mun and minmus that uses the ISAmapset and the monolith detector. Oh and the space station as it looks fantastic Thanks so much and really hope you can help me EDIT: opps sorry I didn't see you stopped taking orders for now sorry
  19. So cool I spent most of last night doing the same although my craft dosn't look as good as your one, I got it to both moons and then sent it on a escape trajectory from the system, (Tracking station says its escaping the sun ) but the fastest I could get was 3000m/s, would love to launch another one once .17 hits as I can use all the other planets aswell to speed me up, really hoping someone dose a add-on like the fix cams that will taken random pics from the craft its on
  20. Cool Thanks I finally got it sorted I got 4 sats in orbit at 5k in veering orbits I then landed the DSN on Minmus and used your idea and made a Hi-Gain power sat thats in a 10k orbit then seems to have line of site for at least 2 sats at anyone time, the Main reason I put the DSN on minmus is for when the mew planets are add AS i Have a small "Explorer" sat that's on course to leave the suns orbit so this will be my version on the Voyager crafts that Nasa has I must say this add-on has been a fantastic help not I have it working just wish I could get the obits working better lol there more a random placement.
  21. Hi in the OP you say you can use the editor to sort out you orbits, can anyone please help me with this as I have 4 satellites in orbit but there all close to each other, but you say I can use the editor to "teleport" them in to orbits that I want? What im hoping its to have them all orbiting 5k out and one on each side and pole of kerbin this will give me full 360 line of sight for comms, but currently I have 2 in almost geo-sync above mission control and the other two are orbiting the poles. Thanks so much
×
×
  • Create New...