Migratory_Coconut
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Everything posted by Migratory_Coconut
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[1.12.x] Near Future Technologies (September 6)
Migratory_Coconut replied to Nertea's topic in KSP1 Mod Releases
Hi, I'm having some trouble running Near Future Propulsion on KSP 1.11.1, and I think the problem is that it depends on B9 Part Switch which isn't compatible with 1.11. But it looks like people in this thread are using 1.11 without problems, so how are you managing that? Edit: Nevermind, mere moments after posting this I had the idea to simply delete my B9 Part Switch folder and it seems to be running fine. I guess the functionality was bundled or something. -
Yes, many people have had trouble with transfers to orbits lower than their own. MechJeb does seem to be incapable of doing the proper calculations. I assume that it was programmed with Kerbin -> Mun transfers in mind. I have had success by transferring to a 9 Gm orbit and then transferring to Eve. In those circumstances it behaves perfectly. On another note, I have noticed that the Smart A.S.S now seems to come into effect only once you leave the ground. Was this intentional? It is problematic for me because I usually use it to keep unruly spaceplanes on the runway during liftoff, and that doesn't work anymore.
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I understand how a new player would find these parts a bit complicated. But once you get some experience in the kerbal world, you might want to come back here and try them out. They\'re simple when you have everything else down. Nova, I think it would be more useful to calculate the gravitational force exerted by the planet at the current altitude, instead of measuring the acceleration on the ship from the g-force guage. This way you could calculate the mass of the planet from orbit.
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[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
For organisational purposes, they\'re under either crew or decals. I forget which. -
[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
That engine is more than enough for mun landing, mun take-off, and orbital adjustments of all kinds. -
[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
Well then that\'s perfectly fine. Though I don\'t believe it\'s the most energy-eficient propulsion method, it does avoid carrying its own fuel. -
[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
I think you should strike photon sails off your list of interstellar propulsion plans. The acceleration is just too slow. It\'s just not the kerbal way. -
That\'s Pinkie Pie. She has nothing to do with rainbows.
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You didn\'t kill them, because you never went back in time. Time paradoxes prove that. Also, time paradoxes are a different sort of paradox than what we have here. A verbal paradox makes an invalid statement, while in a time paradox any event in the timeline can be made false to solve the paradox.
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Cardgame, that bouncing pony is making it really hard to concentrate on the paradox.
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[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
Do you think it likely that Harvester will use your solar system as a model? Has he commented on the subject? -
[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
I vote yes. -
[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
Looks amazing -
[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
Sample returns are exactly what I was thinking, thank you. And in the future we might have other planets to send our probes to. An aeroshell would be great. Also, have you thought about a double-length fuel tank? Not neccicary by any means, but still nice. -
[v0.4] Probodobdyne Construction Kit
Migratory_Coconut replied to NovaSilisko's topic in KSP1 Mod Releases
Loving this pack. Could you add a small parachute? It seems wierd putting a command-pod sized parachute on a tiny satelite.