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Barayas

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Everything posted by Barayas

  1. I get 1-5 fps in both the VAB and ingame when flying this thing with the lowest settings. I\'d love to see someone with 0.14 try and dock with it, though with the fps would probably screw with that. It started out just being a city inspired station, but ended up having alot of guns(probably too many).
  2. This is a project I\'ve been working on for a few days and have finally decided to release. The inspiration for the build came from a challenge to build the largest possible space station and it has slowly evolved into a beast of ridiculous proportions. So here it is, the Kerbin Conclave. The Conclave has a total of 1160 total parts, which should be taken into account if you plan to try it out. Don\'t expect a solid framerate, and the camera is extremely jerky because of it. The station is divided into 2 sections by a horizontal disk of 12 arms which extend outward from the center tower. Each arm is 25m long, giving a total diameter of 53m and a central tower height of 42m. Now let\'s get on to specs. The main habitation towers are located on the 12 radial arms, and the power supply rests in the center tower of the station. It has 224 2m habitation modules accompanied by 36 1m habitation modules to satisfy anyone\'s desire to put an entire city population into orbit. The station is powered by 2 3m nuclear reactors to reduce dependence on flimsy solar panels. The station is armed with a total of 144 railguns, 72 located on each side of the disk. The guns are further broken down to 4 per fully rotatable turret, allowing the station to track and fire upon multiple targets at once. Note: Only 2 guns are shown in screenshots, the others were added later and I didn\'t redo screens. Also 1m habs seem to be missing in these screens, they are located 1 each on end of 2m hab stacks that don\'t have guns. Instant orbit is needed to get this thing off the ground. Unfortunately I have yet to get 0.14, and have not been able to get it into orbit in one piece using the old instant orbit. You may have noticed some debris in the screens. However I am confident it can be done using the orbit adjuster if you build a base to raise it up above the launch tower. Such a tower is actually shown below, however I lost the save. A couple other shots are shown to give a scale compared to the launchpad. Have fun with the station and good luck with getting it into orbit. In the event your tower fails to hold it up, expect explosion porn.
  3. If you\'re talking about mine, it actually explodes in the same shape. Produces a decent mushroom cloud as well. The launchpad is hidden under there somewhere. This was the moment I gave up on launching it.
  4. Really tempted to try and launch the conclave now. Pretty sure KSP will lock up though. I\'ll get back to you guys with results.
  5. Sadly there is no orbital vab currently, and idealistically you would never launch a whole station from the ground to start with. Here\'s one that was launched atop a stack, sort of a prototype for the conclave. edit: VAB pic
  6. [WIP] Kerbin conclave The arms are 25m long, for a diameter of 52 meters. Central tower height of 42m. Powered by 2 3m nuclear reactor in the center with a total of 244 2m hab modules. 72 fully rotation railguns, 36 on each side of the disk. Don\'t mind the space debris, the station is perfectly stable. Getting it into orbit is the tricky part.
  7. It currently has 244 2m habitation modules. Hope to finally get it in orbit in one piece once I get 0.14.
  8. Might have had some help from instant orbit. Keep trying to get a picture of it near the pad for comparison, so far the best I\'ve gotten is this.
  9. I\'ve actually been working on getting a city of sorts into orbit, but it\'s still in the experimental phase. No weapons attached as of yet but there are plans to deck it out. Mixed results in getting it to be stable, the arms tend to snap off at the base. The number of struts involved is started to slow down fps considerably.
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