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MysticPing

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Everything posted by MysticPing

  1. My stuff barely works, and this will be my first battle. So for you to win should be easy . But yeah anyone of those 2 sounds fine!
  2. Meh i have 2 veichles now, i think this will work, you can setup first, and decide rules
  3. Ok, i have a artillery unit, so im just making a quick tank then im ready, are we doing this on kerbin or somewhere else?
  4. I only have spaceships, but i can make some quick tanks and stuff. what does surface battle mean exactly? Is it only tanks or is it planes etc
  5. Im back now, but i se your not yet finished, scriptkitt3h
  6. Not necessarily. Dude its really hard to test this, my beast computer is slowing down to 10fps with yellow time text. Well i have to go sorry. Check if the fuel is draining symetrically. Sometimes bugs mess that up
  7. Hmm, this time when i booted the cambug up the CoL was in an entirely diferent place, although placing control surface did no change
  8. Well, the most obius thing must be the use of the wing parts, they always mess rockets up EDIT: Also check the CoL and the CoM
  9. I am currently doing some testing on using them as landing gear, sofar they seem really solid. Weapon testing soon EDIT: Did a simulated landing on kerbin at 130 m/s. THey survived fine. Lemme try something faster EDIT: Sometime it does survive around 100m/s, sometimes it doesnt. Lemme try making it a weapon, but i have nothing to shoot at though. My own crafts arent that good armoured EDIT: Downloaded DREK 15
  10. Then, attach 3 of those on the bottom of an I-beam. New mega weapon
  11. Woudnt that be a fantastic missile?
  12. uh, has anyone noticed the structural pylons crash tolerance??
  13. It looks really nice! But i'll stick to my own flags, just feels better.
  14. I remember when i simply thought getting into the same orbit as duna and time warping enough would give me an encounter. Spent hours doing that I found it out by guestimating burns. (Before manuever nodes was). So eventually i stranded a poor kerbal at duna
  15. Nice system! Another way to solve the I beam not killing a heavy vessel is this: I = I-beam A = Air intake | = Armor A | I I | A | When the large I beam hits the armor, the armor blows up. It then leavs the 2 air intakes to hit the internal components of the ship
  16. Congratulations! I remember back in 0.17 or whatever the first time i got into orbit. Good times!
  17. Got my prof pic and other stuff set up now. Zekes, you really are good at this. You dont even have to attack his ships to win.
  18. Thank you, but you didn't answe the other part. Say i have 3 ships: 1 is 10 tonnes, the second is 20 tonnes, the third is 30 tonnes. Would i have to attack with craft 1 first, then 2, then 3 etc?
  19. I already switched over to only using guided missiles. But thanks anyways! Also clarification on the rules: So, i can only attack ONCE per turn, and i have to on the first turn use the lightest ship, etc etc? And if i have guided missiles, can i only fire 1 shot?
  20. Also, i cant get the kerbpaint plugin to work, anyone mind sending a working link for 0.23.5?
  21. I'm going on a scout camp. We're going to make a huge fire and watch some monty python films (among others).
  22. Scriptkit3h, sure, but keep in mind i will be gone suturday and sunday morning (GMT+1)
  23. Oh sorry, i didnt intend to RP, just to quote something that happened.
  24. Thanks Zekes, also remember this? United Redosia Accepts! And we wish to go ahead with the trade route too!
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