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KSP2 Release Notes
Everything posted by Will_hynes
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Protractor - Rendezvous Plugin - Under New Management!
Will_hynes replied to mrenigma03's topic in KSP1 Mod Releases
Restarting did nothing but re-installation did the trick. Despite the small problem, its still a great mod! -
Protractor - Rendezvous Plugin - Under New Management!
Will_hynes replied to mrenigma03's topic in KSP1 Mod Releases
I just installed this mod a few days ago and I love it. Although, today the ui is not showing up, the calculator is on my rocket and ive hit the little button multiple times and no luck... Should I just re-install? -
The trouble with Tribbles ... I mean ... with Mechjeb ... or not
Will_hynes replied to Murchadh's topic in KSP1 Discussion
All I can say is don't use mechjeb, doing it yourself is much more satisfactory in my opinion. -
Hello all, I now know of SSTV signals hidden in the game and wonder how you can capture these signals and convert them to pictures, is there a good program anybody knows of?
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I went from spaceplane failures into boat semi-success and now want to become a boat expert... Well, my boat can go a whopping 8.3 m/s with 2 basic jet engines... Is there a way i can improve that? EDIT: I actually reached 20 m/s
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More spaceplane questions.
Will_hynes replied to Will_hynes's topic in KSP1 Gameplay Questions and Tutorials
Thanks, I would go try and do that but I somehow got into making boats... -
Hello all, I'm trying to build a space plane that actually works again with no luck. Seems that all of my planes flip backwards uncontrollably when i attempt to take off. Is this solvable?
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good poinn nhnginig thats why i have a keyboard, and another good point to Yeomans.
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check me out! Posted this post via my xbox. Like a boss.
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Ironic how he launched from Roswell... (UFO music)
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[Tutorial] Interplanetary guide!
Will_hynes replied to IWantSumCrusha's topic in KSP1 Gameplay Questions and Tutorials
Talk through it all and dont use any mods. -
Making Artificial Satellites
Will_hynes replied to yete1's topic in KSP1 Gameplay Questions and Tutorials
Very false. If your surface speed was 0, you would have to be on the ground. A geostationary orbit is an illusion, you're still moving, just at the same rate of the planets rotation. -
My first Duna-Return Mission finally completed
Will_hynes replied to Kuldan's topic in KSP1 Discussion
When I go for Duna landings, I put myself into an orbit with a peridun of 11-12,000 m and wait until i slow down to any velocity below 200 m/s then deploy 4 chutes and use some engine power if necessary. I did this today in a lander with 3 small 50 thrust engines, the 2 attached to the side are my main lander/take off engines both with 1 fuel tank, and when they run out i drop them and throttle up the final engine. when i landed, the 2 outer engines had half empty tanks so when i muster up the courage, I'll try to bring them back. And by the way, this is done 100% vanilla, no Mech-Jeb non-sensory or any other mods. -
Spaceplane confuzzlement
Will_hynes replied to Will_hynes's topic in KSP1 Gameplay Questions and Tutorials
alright, thanks, I'll go try that -
Hello all, I'm having spaceplane troubles. I can never seem to make one that doesnt tip over. should i put the CoM near or far from the CoL? Thanks,
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Duna and.... nothing but Duna If i had more time, the solar system would be mine!
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Can get to Duna, but not back to Kerbin.
Will_hynes replied to Rainbow Dash's topic in KSP1 Gameplay Questions and Tutorials
Lol, i have a lander on Duna, but i'm afraid of trying to return... -
Alright, I just landed on Duna, (in two attempts). First attempt: I got to the fully open parachute altitude wile traveling 200 m/s, the upper half of my lander (Pod and ASAS) seperated from the rest. Second attempt: This time i came in at 150 m/s and my parachutes deployed perfectly. In other words, I just answered my own question...
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Yeah but if you're going to fast, they'll break. So i want to know how fast you can go BEFORE they break.
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Hello all, I have a question about parachutes and atmospheric planets. Whats the highest speed you can go before a deployed parachute rips off? So when iI'm landing on Duna, I'll know when its safe to use my parachutes to save fuel.
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[Spoiler, Anomaly] The heck is this thing I found on Duna?
Will_hynes replied to Spades_Neil's topic in KSP1 Discussion
R2-D2. Somehow made it to Duna... -
[0.17][Stock] Simple Mun Rocket (SMR-1)
Will_hynes replied to Kosmo-not's topic in KSP1 The Spacecraft Exchange
Lol, I really need to improve my Mun rockets, they're the same size as my Duna rockets... O_O -
Lol, and I thought my first Minmus landing was a fail... Got my guy there with a perfect landing than managed to thrust straight down while flying around with the jetpack. He ate his feet. So i stranded the perfect lander and decided to go rescue it, landed about a Kilometer away on the same lake, (I have no clue how), and sent another guy to jump in the stranded ship. He took off for Kerbin and landed safely. Then i sent the rescue ship back home and blew up at some point....
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There can only be one location for the offworld Munolith
Will_hynes replied to yoyo478's topic in KSP1 Discussion
ahhh okay. -
Lol, Voyage of the Dawn Treader, I like it!