-RanZ-
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Posts posted by -RanZ-
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I'm not at home by my computer but I checked the Steam website and it now say in my library, sweet, hopefully I have time to play a little tonight!
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guess we will find out in a few hours
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I bought the game way back in .17 from the store, I later transferred to Steam in around 2016. My question is will Steam be smart enough to know I bought it before the cutoff date and download it?
thanks
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thanks for the info, very helpful. I will have to change my vtol up a bit I guess.
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It works when I am moving, looks like when you move you get more intake air which makes sense. That pretty much makes VTOLs using a jet engine useless then doesn't it? My 1 VTOL engine runs without flameout but only produces about 40kN of thrust which won't list much
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I haven't played much since 1.0, did air intake requirements change? I had a VTOL jet that had 2 wheesley engines and 2 radial ramp air intakes that used to work, now it won't even power 1 engine with 2 radial intakes. I even did a test w/ just a fuel tank, 2 radial intakes and those 2 radial intakes won't even provide enough intake for 1 wheesley engine... is this normal behavior now or am I bugged?
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Better than being addicted to meth I suppose?
I used to be addicted, been playing since .17, when .18 hit I played non stop. I don't play all that often anymore, getting married and moving kind of takes all your time away lol
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Thread slowed down for 1 of 2 reasons... either people are playing the per-release or they are participating in the self-entitled whining thread further down on the general board.
GO HYPE TRAIN!
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For those of you just joining this thread, let me sum it up with a single quote that covers about 75% of the posts in it:
"whaaa whaaaa whaaaa, I don't like it"
1.1 is not released, it is in beta. You will get the updated when it is completed.
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well, I was going to avoid transferring my purchase to steam but I bit the bullet and did it... now I wish I didn't have to work all day so I could go home and play/test it!
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I will contribute to this thread... yay hype!
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Jet engines have reverse thrust... that is... win!
Is it 100% of the thrust in reverse? According to the right click menu it is
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congrats
edit: I just broke 400... have a ways to go before I catch up
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Poll says it all... should Squad add fuel pipes to stock?
with the addition of mining and ISRU, using the klaw seems like an unrealistic method to connect vehicles to transfer fuel. Do you think fuel pipes, similar to what KAS has, would be a great addition to the stock game?
thanks!
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Make KAS Stock! Or at least add fuel pipes... cranes would be nice too but I really want pipes
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I have been everywhere. Many places I have landed on w/ Kerbals and a few with just probes/rovers. I have had kerbals land and return from Moho and Eeloo, those are probably the furthest.
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Shouldn't this be in the Spacecraft Exchange?
or here... where people actually read threads?
these look pretty good, wish we had some stock bearings
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When Fallout 4 comes out in a few months I think KSP will be sidelined for awhile
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I have everything back to .17
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As far as I'm aware, all kerbals in sandbox have 5 stars. Perhaps you mean science mode, where for some reason only Jeb, Bill and Bob seem to have 5 stars - or at least they did in Beta. There's no way to edit it in the persistence file as the scenario module (as it's called) for kerbal experience is only active in career. But the kerbal experience trait and level have no effect outside of Career mode anyway. Everything acts as if all kerbals have max exprience in all traits - unless the drill was overlooked in that respect by the developers, which is possible.
I guess I will have to test it this weekend, test a drill rig w/ Bill who we know is 5 star and then take a random hire engineer and see if the extraction is the same
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are they all 5 star right away? I haven't played in awhile, I thought last time I played my sandbox save they were not 5 star, maybe I'm wrong
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Leveled engineers allow you to more efficiently mine resources, the thing is in sandbox Bill is the only fully leveled engineer that I am aware of. If I want to have mining on numerous celestial bodies I would like more leveled engineers. Can you level other engineers in any way in sandbox? If not, I am assuming you can edit experience level in the persistence file?
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Lay thee
KSP2 missing features or me missing something
in KSP2 Discussion
Posted
Sorry if this is discussed, forum search is... less than optimal. Are the following features missing or am I just not doing it right in KSP2?