Jump to content

-RanZ-

Members
  • Posts

    425
  • Joined

  • Last visited

Everything posted by -RanZ-

  1. Sorry if this is discussed, forum search is... less than optimal. Are the following features missing or am I just not doing it right in KSP2? can you rename a vessel - no idea where to do this See fuel in attached landers/individual tanks on large spacecraft- right click menus are gone which sucks Transfer fuel between tanks - related to #2 if a lander is strutted to main ship, should struts break when undocking? - they don't on my ship
  2. I'm not at home by my computer but I checked the Steam website and it now say in my library, sweet, hopefully I have time to play a little tonight!
  3. I bought the game way back in .17 from the store, I later transferred to Steam in around 2016. My question is will Steam be smart enough to know I bought it before the cutoff date and download it? thanks
  4. thanks for the info, very helpful. I will have to change my vtol up a bit I guess.
  5. It works when I am moving, looks like when you move you get more intake air which makes sense. That pretty much makes VTOLs using a jet engine useless then doesn't it? My 1 VTOL engine runs without flameout but only produces about 40kN of thrust which won't list much
  6. I haven't played much since 1.0, did air intake requirements change? I had a VTOL jet that had 2 wheesley engines and 2 radial ramp air intakes that used to work, now it won't even power 1 engine with 2 radial intakes. I even did a test w/ just a fuel tank, 2 radial intakes and those 2 radial intakes won't even provide enough intake for 1 wheesley engine... is this normal behavior now or am I bugged?
  7. Better than being addicted to meth I suppose? I used to be addicted, been playing since .17, when .18 hit I played non stop. I don't play all that often anymore, getting married and moving kind of takes all your time away lol
  8. Thread slowed down for 1 of 2 reasons... either people are playing the per-release or they are participating in the self-entitled whining thread further down on the general board. GO HYPE TRAIN!
  9. For those of you just joining this thread, let me sum it up with a single quote that covers about 75% of the posts in it: "whaaa whaaaa whaaaa, I don't like it" 1.1 is not released, it is in beta. You will get the updated when it is completed.
  10. well, I was going to avoid transferring my purchase to steam but I bit the bullet and did it... now I wish I didn't have to work all day so I could go home and play/test it!
  11. hmmm, I have refrained from transferring my purchase to steam but maybe I should now
  12. Jet engines have reverse thrust... that is... win! Is it 100% of the thrust in reverse? According to the right click menu it is
  13. congrats edit: I just broke 400... have a ways to go before I catch up
  14. http://thechive.com/2015/10/26/as-monday-winds-to-a-close-heres-some-motivation-20-photos/ KCCO
  15. Poll says it all... should Squad add fuel pipes to stock? with the addition of mining and ISRU, using the klaw seems like an unrealistic method to connect vehicles to transfer fuel. Do you think fuel pipes, similar to what KAS has, would be a great addition to the stock game? thanks!
  16. Make KAS Stock! Or at least add fuel pipes... cranes would be nice too but I really want pipes
  17. I have been everywhere. Many places I have landed on w/ Kerbals and a few with just probes/rovers. I have had kerbals land and return from Moho and Eeloo, those are probably the furthest.
  18. or here... where people actually read threads? these look pretty good, wish we had some stock bearings
  19. When Fallout 4 comes out in a few months I think KSP will be sidelined for awhile
  20. I guess I will have to test it this weekend, test a drill rig w/ Bill who we know is 5 star and then take a random hire engineer and see if the extraction is the same
  21. are they all 5 star right away? I haven't played in awhile, I thought last time I played my sandbox save they were not 5 star, maybe I'm wrong
  22. Leveled engineers allow you to more efficiently mine resources, the thing is in sandbox Bill is the only fully leveled engineer that I am aware of. If I want to have mining on numerous celestial bodies I would like more leveled engineers. Can you level other engineers in any way in sandbox? If not, I am assuming you can edit experience level in the persistence file?
×
×
  • Create New...