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Noname117

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Posts posted by Noname117

  1. 22 minutes ago, adsii1970 said:

    This is where the historian in me comes out. Since 1914, naval technology has exceeded our production of state-of-the-art warships. Even by the time of the commissioning of the U.S.S. Arizona (Pennsylvania Class - the Arizona was the second ship within the class) she had already been outclassed by the New Mexico class before she was actually commissioned.

    The U.S.S. Iowa (first ship of the new class in 1943) was outclassed by the Wisconsin class even before the completion of the second ship of the Iowa class, the Missouri, which was commissioned in 1944. What is neat about the Missouri is she is actually a hybrid class. She had characteristics of both Wisconsin and Iowa, which was why the Iowa was actually commissioned nearly three months (if memory serves me correctly) before the Missouri. 

    With that said, this new stealth destroyer was probably out-classed the moment her keel was laid. 

    Well, I guess it is true that a future class of ship will always outclass the current class of ships, but I don't quite see what point you are trying to make here. Just because a ship is outclassed does not mean it is obsolete, and something isn't out-classed until something better is actually in service. The Arizona would've been one of the 2 best battleships of the US Navy from when she was commissioned to when the New Mexico was commissioned 1 1/2 years later. If the US had needed a battleship to do something in that time, then the Arizona and Pennsylvania would've been the 2 most powerful candidates.

    In response to Flymetothemun's comment, the length of the USS Zumwalt's life will be decided by how long it takes for her to become obsolete, or for how long it takes her hull to wear down (If she isn't destroyed in an accident or combat first).

  2. Just posting a quick notification that this thread is now considered a showcase. Actually, there might be some more notifications about the craft on here I have to make real quickly.

    The NAFB-12 had some problems in 1.0.4 with wintgs exploding. It has not been tested in 1.0.5. Proceed with caution

    The ejection seats I've been using have too much thrust, and parachutes may not deploy at full speeds. Proceed with caution, and I'll have to update the ejection seats in the future.

    The engines all still require updating. If you want to do it, just change them to the new afterburning jets. I'll have to update the aircraft once I stop playing From The Depths.

    Also, stop using the NAFA-18. The new engines probably extend too far. It will need a full update on my part.
  3. [quote name='Starwhip']Oh. OH. Kuzzter, you clever little powerpointer, you...
    (It's slightly off though, unfortunately.)
    [spoiler=What's this now?][spoiler=This will reveal everything so be warned][url]http://i.imgur.com/91oNHNX.png[/url]
    Eve is just slightly off.[/spoiler][/spoiler][/QUOTE]

    Kerbin is slightly off between the 2 as well. It looks like one of the pictures is slightly forward in time compared to the other.
  4. I might know what is going on here. Had similar problems with an old shuttle project. Here's the thread Kasuha made awhile back about fuel flow rules:

    [URL="http://forum.kerbalspaceprogram.com/threads/64362-Fuel-Flow-Rules-%280-24-2%29?highlight=Kasuha"]http://forum.kerbalspaceprogram.com/threads/64362-Fuel-Flow-Rules-%280-24-2%29?highlight=Kasuha[/URL]

    See if anything there defines the problem you are having. I do not know how much of it has been patched though.
  5. [quote name='Sharkman Briton']Okay Kuzz, so you effectively ruined the entire Kerbfleet saga thing, the fact that the whole thing is written by Kenlie just makes it not enjoyable.[/QUOTE]

    I don't think it is though. I think only this "opposite Kerbfleet" thing is written by Kenlie, and that everything else happened outside of them. Of course3, I still want to see where Kenlie's current writing project goes.
  6. [quote name='FishInferno']I think that instead of being six months, the rule should be that the craft [B]cannot work in the latest version[/B] and it [B]cannot have an upgraded version[/B] that still works.[/QUOTE]

    Even though this rule seems to have already been made, I still feel as if it isn't really that great of a rule, as it may be too strict and limiting (And favor inactive creators rather than active ones). Some craft will age better through development than others, and may still work long after they were first built. If development on them stops, but they still work in later versions, should that exclude them from being submitted with craft from that time period?

    Or maybe a craft has something extremely innovative on it which gets removed with later versions. I don't think those craft should get excluded either.

    Or perhaps a craft gets voted onto here and then gets updated to the current version? What do we do then?

    Also, what happens when KSP development slows or stops completely (Or moves on to different matters than changing the physics within the game or adding more parts to make old tricks obsolete)? Craft lives will get longer, and eventually craft made after a certain time will never become eligible for a place in the museum.

    I just feel like adding this rule just disqualifies some craft which should be allowed, and something less strict should be put in instead. I've got a couple ideas:

    Stick to the 6 month rule, but add that updated versions of the craft less than 6 months old cannot be featured, shown, or mentioned in the museum. Only mentions to the old craft should be made.
    This just adds a quick patch to the 6 month system to allow in a few more craft which should probably be deserving of a mention

    Go to a system where the amount of months old a craft has to be depends on its status.
    If the craft is broken (or horribly obsolete/impractical) without hope for revival in the near future, it must be at least 3 months old.
    If the craft still works in the current version, but is obsolete without hope of an update, it must be 6 months old.
    If the craft is still seeing active service in either its original form or an updated form, then it must be 9 months old.
    This system still runs into some of the problems I mentioned, but far less of them. It allows amazing but broken or impractical craft to be added to the list sooner and forces still active craft to wait a bit longer without excluding them entirely. I'd recommend something very similar to this.

    Also, put me down for a vote on both Zeke's shuttle and Ptrevrev's U-boat.
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