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lemonhands
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About me
Rocketeer
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Central Citrus: Mobile Command Rover
lemonhands replied to lemonhands's topic in KSP1 The Spacecraft Exchange
I know what you mean, man, when I was building it I couldn't stop building other things. it'd be awesome to see what people do with it, so if you make something post it here! -
Havn't quick saved once and I don't intend to start, it makes launching rockets and completing missions mean a little more if you ask me.
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This is amazing.
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Semi Amphibious - Armored Personnel Carrier
lemonhands replied to deskjetser's topic in KSP1 The Spacecraft Exchange
whoa man, you really went to town on the detail. looks awesome inside and out -
Central Citrus: Mobile Command Rover
lemonhands replied to lemonhands's topic in KSP1 The Spacecraft Exchange
Whoaly **** man, the rover lags my machine when I drive it around... I couldn't imagine that thing, it's massive! here's the rocket truck for the dude who wanted it, I'll put it on the first page too: http://www./download/u6mhc2nzial42ew/Flying_Rocket_Truck.craft thanks, everybody! You know I honestly had a hard time myself, when I swapped to the on-ground kerbals the HQ would start rolling and it'd be hard to get up. Does anyone know how to position my ladders or something like that to make it easier to board? I was having trouble on top of framerate issues so I just gave up with getting them on it. Honestly I'm not even sure if it works, like if you can get them into all of the seats. -
I made a thread but I figure I should post here, too. Mobile command center with a research rover deployable from the rear cargo bay, seats two up front and eight in the back for a total of 10. Craft File: http://www./view/4brco27j4ox64bb/Citrus_Mobile_HQ.craft Space to pop open the back hatch, 1 to deploy the research rover, 2 to turn on the lights.
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Central Citrus: Mobile Command Rover
lemonhands replied to lemonhands's topic in KSP1 The Spacecraft Exchange
Thanks for all the feedback everybody, I updated the first post with the .craft file. Thanks for the hiddly help, ned. That drop ship is sweet, I like how there's a corridor that stems from where the kerbal exits the pod. Good stuff. -
Central Citrus: Mobile Command Rover
lemonhands replied to lemonhands's topic in KSP1 The Spacecraft Exchange
It has some pretty great clearance, so it should theoretically drive pretty well on the Mun. -
Central Citrus: Mobile Command Rover
lemonhands replied to lemonhands's topic in KSP1 The Spacecraft Exchange
Where is the craft file located, and where should I upload it to? -
I was so psyched when I finished this, first time really going in on a rover design. Craft file: http://www./view/4brco27j4ox64bb/Citrus_Mobile_HQ.craft Space to pop the back hatches open, 1 to drop the research probe, and 2 for lights. enjoy. seats eight in the back and two up front, with a research rover stored in the rear cargo bay. Gifs __________________________________ FLYING ROCKET TRUCK EDITION Craft file: http://www./download/u6mhc2nzial42ew/Flying_Rocket_Truck.craft __________________________________
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Boost graphics levels in KSP?
lemonhands replied to katyjsst's topic in KSP1 Gameplay Questions and Tutorials
Record in 1280×720, since anything lower then 1080P wont' be visible on youtube, it'll automaticall revert to 720p, and by recording in 1280×720 in stead of, say, 1680x1050, you'll get a FPS boost. -
A Less Failed Attempt At a Manual Prop Driven Boat
lemonhands replied to SasquatchM's topic in KSP1 The Spacecraft Exchange
This is pretty awesome, man. We need some boat mods ASAP! -
I posted a new one and I redid the thread
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Mogwai and Bonobo, or anything chill like that. Sometimes some Blockhead, it really sets the mood for the void that is space.
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Your recent problems notwithstanding, this is awesome. Sending recovery crafts out to pick up the landers is a great concept, keeps weight down for the initial rocket and give you more fun missions! Thanks for the bright ideas.