There is this bug that duplicates a ship upon docking (when the target vessel is player controlled), physics are turned off for this duplocate ship unless you reload the scene which counts for a violent explosion of your vessel (because the duplicated vessel is at the exact same position). This has been reported in the issue tracker a long time ago. Is there a fix planned or is it something unfixable? (I guess its because both player controlled vessels update to a "docked" state but that is just my pseudo-knowledge)