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jztemple

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Everything posted by jztemple

  1. Is there some way to hack the Mod to put kethane under KSC? My drillers are mounted on rovers and that way I could test them at KSC before going off to the Mun.
  2. Just wanted to chime in myself and say thanks for the awesome mod. It took some significant trial and error, but...
  3. Appreciate the quick reply. I had seen KAS before, but I didn't look at it deep enough to see that it was a resource transfer mod as well. Thanks for the info!
  4. Hello from a bit of a newbie! I have installed the mod and harvested kethane and converted and used it on a single lander and it works great. My question is, is there a way to transfer kethane or converted fuel form one vehicle to another? This would be a surface transfer, not in-orbit. I'm sure there is some mod out there somewhere, but being a bit of a newbie I'm not sure which one will be compatible with the Kethane Mod. It's probably mentioned in the previous eight plus pages, but I wouldn't be sure if it's compatible with 0.20 as well. Any help would be appreciated:)
  5. A few questions. How many files can I have per custom folder (is 50 the correct number)? And how many custom folders can I have? And finally, does Chatterer select between all the files of all the folders I have selected, or does it only select a certain total number from all folders? Thanks for any info.
  6. Thanks for the file! I installed it per the instructions and it works fine.
  7. The MechJeb2 tab doesn't overlay the new buttons on my map screen. Could it be a function of the selected resolution? I'm running at 1440x900, windowed.
  8. Yes, just happened to me as well. It was doing it a while ago, then for the longest time I never saw this behavior again. I think I might have to experiment with different landing engines and thrusters and see if that might change the behavior.
  9. Is there an issue using the nuclearEngine as an upper stage with MechJeb Ascent Guidance function? When I switch from a conventional to the nuke engine, the ascent steering is all wonky and that's before I even have started to use the nuke upper stage. I just want to know if it's MechJeb or just something I'm doing that's wonky:blush:
  10. Thanks very much for the quick update. Works fine with my newly downloaded 0.20.
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