sgtscuba
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Rocketeer
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KSP -Multiplayer - Will It Be Server Based?
sgtscuba replied to NeoMorph's topic in KSP1 Suggestions & Development Discussion
That, and anyone who can dock, can ram your nice space station too. -
^this, so I am just getting on with my current career, and see what I learn along the way. (yay KAS)
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Ski-jump ramp for runway
sgtscuba replied to pheeph's topic in KSP1 Suggestions & Development Discussion
So what your saying is we need something that displays thrust to weight and lift data? -
Am I the only one afraid to leave Kerbin?
sgtscuba replied to Deadpangod3's topic in KSP1 Discussion
^this, I don't have big bases on other planets (been messing around with a space station around kerbin with KAS to bring up extra stuff). But I like exploring the Mun/Minmus. I haven't landed anywhere else but I have done visits of them and flybys. -
Ski-jump ramp for runway
sgtscuba replied to pheeph's topic in KSP1 Suggestions & Development Discussion
Well have a look at the aircraft carriers, I think most of them have around 12 Degrees on the ramp. However, I see a flaw, does KSP take into account the effects that this has in real life (it increases lift as I recall, that why they used it for the harrier so it could carry more) aerodynamically? (i.e. increasing AOA give bonus lift?) -
Rapid space exploration development scenarios
sgtscuba replied to kiwiak's topic in Science & Spaceflight
^this, although I think something like 5 would be more likely. -
KSP music is being used in political advertising on youtube.
sgtscuba replied to Omegalegion's topic in KSP1 Discussion
Its royalty free music -
Another use for the mobile processing lab
sgtscuba replied to Ruinsage's topic in KSP1 Suggestions & Development Discussion
^this ideally -
Ship subfolders
sgtscuba replied to Stargate525's topic in KSP1 Suggestions & Development Discussion
I would support it, would make it much easier as I break mine down into class such as light/medium/heavy payloads and keep the boosters separately. -
Gonna be a Mun and Minmus base within Career mode, been to the Mun a fair few times, same with Minmus. Got Kethane installed so I got a semi decent reason to go, as well as for Science! Gonna have to practice my landings though as I don't want to be too spread out. Normally I don't go past Kerbin's orbit, but the last patch made me send a probe to Eve, so maybe I will use my bases for tanking fuel up to them.
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Just one extra part.
sgtscuba replied to Clockwork_werewolf's topic in KSP1 Suggestions & Development Discussion
I used to use that too until it stopped being updated. However a stock arm (or family of different sizes) would be really useful, for both rovers and space stations. -
Just one extra part.
sgtscuba replied to Clockwork_werewolf's topic in KSP1 Suggestions & Development Discussion
^ this would do me. Would love to have an arm to use like the Canadarm so that its easier to build stations with. -
What do you thinks is at the center of our galaxy?
sgtscuba replied to TechnicalK3rbal's topic in Science & Spaceflight
The Space Kraken obviously, it also explains why the universe is expanding - its trying to get away from it.