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RocketMikeMan

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    Bottle Rocketeer
  1. Yea that\'s probably what ill do; it is just a little frustrating because some craft I spent a few hours on making. Nice avatar by the way; I used it once as a lab report cover.
  2. Thanks for telling me what I can and cant handle I need for you as well as asked you for that information! And yes my point is the fact that it has been broken for a while and you would think 10 or so (not sure on the exact number) updates in it would be something fixed already. Also don\'t play this off like im the only one a little frustrated. Also you spelled compatibility wrong twice 8)
  3. Why is it every time they update the game my old spacecraft are no longer compatible! Im tried of losing craft I designed every time there is an update; why don\'t they start making this game backwards compatible already? This really pisses me off!
  4. For some reason the launch escape tower part only comes out as having the tower cut in half right down the middle ... one half is there and one half is missing. does anyone know how to fix that?
  5. Meh I dont think it matters ... units are units! I mean its a simple ratio 3.28 feet per meter its not hard for you to convert if you dont like 40,000ft or google is your friend if you dont like rudimentary math! Im not asking you to do a Navier-Stokes Equation ... lol dont be lazy buddy!
  6. IF anyone has any feed back to offer ... it would be much appricated! I am currently trying to make an orbit worthy version and when ever I do the game just does not want to keep the darn thing together even though it clearly should.
  7. Thanks for the complements guys! Yeah sorry about that; being an American feet is easier for me to picture than meters; just like pounds vs newtons, horsepower vs watts, etc.
  8. A MIG-31 meets an SR-71 in a fictional Russian Interceptor. Cruising altitude of 40,000 ft with a cruising speed of around Mach 2 at altitude! X-9SP .... this is the 9th model of my X-SP series, if anyone has anyone suggestions on ways to make it better I would be very happy to hear them so I could put it in my X-10SP!
  9. I gotcha thanks, I didn\'t know you were talking about the part code, I thought you were talking about in game features. My mistake, thank you!
  10. What I have found to be the best last stage in terms of both performance and authenticity The final stage is bigger than it is supposed to be when uncoupled but when coupled it is about the right size; this is due to the coupler itself. As you can see it has detachable launch escape system, parachutes underneath, SAS and ADV SAS (both needed to keep this rocket stable), and de-coupler for command module. If anyone has a better final stage please post it.
  11. does anyone else have the problem of wiggling still? Before I even launch I have a noodle like Saturn V lol
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