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Spacecraft Engineer
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
TerrificToby replied to JPLRepo's topic in KSP1 Mod Releases
Hi, I've been having an issue with my install. I'm still cooking on 1.9 so I can could hopefully get the mod to work. I reported the issue on GITHUB but had no reply. Link to GITHUB thread is here - https://github.com/KSP-RO/TacLifeSupport/issues/134 Essentially it boils down to all of my vessels having 'time left on current consumption' being some huge negative number. Not only that, none of my kerbals are actually producing or consuming any resources. -
ok, thanks.
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Hi All, I put something on reddit a while back about wanting a mod that improves the new stock one, to which I got one unhelpful reply. I have found many discrepencies within the stock tech tree, that, for the moment, have made the game almost unplayable for me. For example, ladders are too deep and so are 2.5m docking nodes which I find are essential for interplanetary missions. Can anyone help? cheers, Toby
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Hi guys, thought I'd put it out there that space engineers is free to play this weekend on steam. Figured 'cause it was vaguely spacey, people round here might like it. cheers, Toby
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My rules: 1. Bill, Bob and Jeb never leave the Kerbin SOI and don't complete any 'firsts'. 2. Vaguely realistic rockets. 3. Realistic construction of big ships for interstellar missions. 4. MOAR mods! 5. Mechjeb only used for tedious stuff like launches.* *I do use MJ for executing maneuver nodes simply for precision that a human could never get.
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What do you want to see in 0.25?
TerrificToby replied to Sun's topic in KSP1 Suggestions & Development Discussion
Yep, i definitely think that 0.25 should be an optimisation update where they clear up a lot of the stuff they've implemented but haven't visited since. basically, i think we need: - A realistic aerodynamics system, - A rework of the stock visuals, i.e. taking some inspirations from the environmental visual enhancements mod, - Kerbals actually looking different. -
Firstly, do your homework. Learn what makes a good processor, graphics card etc. Working out what you need to buy is the hard part, as for building it there are plenty of tutorials on youtube. Regarding storage, i would go for a hybrid drive rather than an ssd hdd combo. that way you have some insurance, should the drive fail, so that you an recover the data. If an ssd dies, game over. You lose everything. Regarding my build, which i built back in february, i definately regret going for the gpu i went for a geforce gtx 660, i could have got much better for the same money, that's first on my upgrade list but that won't happen for a few years. be wary of a non-stock cpu cooler also, if it is less powerful than the stock, it voids the cpu's warranty. just a little advice, first and formost, do your homework.
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Monorail to lift up into space
TerrificToby replied to zhenya721's topic in KSP1 Suggestions & Development Discussion
Like the concept, i can see how you could save on delta v with this thing, but i think getting it into the game could have complications... -
Still highly flammable...
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banned for imitating Jebediah Kerman.
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Yep, definitely look at Scott Manley, if it hadn't been for him i never would have cracked rendevous and docking. When i docked first time, i celebrated like the guys at Curiosity Mission control.
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the bane of the sniper. (I just got 10 kills on one life as spy just now... tee hee.)