Turbojohn
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About me
Rocketeer
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I only paid £10 for Kerbal Space Program, and I feel bad about it.
Turbojohn replied to DBT85's topic in KSP1 Discussion
If you want to further support the devs, buy their merchandise off their website. -
I'm with nikola, something very funny is going around. AND YOU TEASED US WITH IT
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Go to your action groups, select the brakes action groups, and disable the front wheels. There you go. You won't have problems anymore.
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what kind of ksp DLC would you like?
Turbojohn replied to Roderik's topic in KSP1 Suggestions & Development Discussion
no one makes expansion packs? MMM, I just finished playing Civ 5 Brave New World, GTA Episodes from liberty city, Saints row Gat out of hell, and a heck of alot more games have done expansion packs. Regardless, in a game where community sharing is essential like in KSP, I feel like it will be alienating to a part of the community who doesn't get the expansion pack. That's a real issue unlike most other titles in the previous list. The way I feel KSP devs want to develop this game is just like minecraft, and just like minecraft, there's no DLCs, and no expansions, because that would alienate part of the community - - - Updated - - - I don't tm my statements... Go ahead! I also don't take responsibility if someone finds it offensive, reports it and you get penalized for it... -
what kind of ksp DLC would you like?
Turbojohn replied to Roderik's topic in KSP1 Suggestions & Development Discussion
How about a solid middle finger to DLCs? -
I built my car according to specifications but I can't go lower than 1:50. How the hell do you go so fast, I have troubles getting my car to go 25 m/s let alone 30 o.O
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I had precisely made a Formula K car some months ago, but I need to apply some changes for it to be in this competition. When I was a kid I always wanted to be either an astronaut or a F1 driver. I never knew I could be both at the same time...
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An observation of the effects of flights in progress
Turbojohn replied to RTS321's topic in KSP1 Discussion
I didn't know this. Do flags affect the framerate. Does the location of the flights affect it also? -
Depends on what I'm doing, I'll play metal while a rocket is launching, classic music in interplanetary missions, smooth jazz in low earth orbit, classic rock when on a rover, songs like shine on you crazy diamond for Epic missions like exploring the moons of Jool etc. I do like the in game music, but I turn it off because it's not varied enough.
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[KSP 0.22.0][Stock] Various Vehicles.
Turbojohn replied to Sermor's topic in KSP1 The Spacecraft Exchange
Love the amphibious rover! -
I shat my pants when I saw this. If KSP never hat multiplayer it'd be a crime. However I don't have any friends who play this game yet Is there any servers I can join?
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Thanks for the answer, I'm going to test if it is the ocean. And yes, I know that looking up helps, that wasn't my concern.
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I said in the thread that I still had low framerate on a fresh save game. A new game...
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Straightforward question: Is it normal to have reduced Frames per second while near the KSC. At first I thought it was the amount of debris, but when I started a fresh save it still had low FPS. I figured the new buildings are more detailed and that's the reason. But I don't see anyone having this problem. My computer is quite good, I don't understand why it lags. If graphics are the problem I don't think a GTX560 should have that much problem. If processing power is, I don't know why an i7 2600 shouldn't handle either way. Before this update it ran fine. I ask this question because this problem might be just me, as I don't see people having this issue.