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Everything posted by Galacticruler
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[0.22] UbioZur Welding Ltd. 2.0 Dev STOPPED
Galacticruler replied to UbioZur's topic in KSP1 Mod Releases
Simple but useful or more ascetically pleasing. I like it. for the radial Sr. clamp, could you scale up the stock radial adapter and remove the 1.25m -> 2.5m adapter in the center? -
What ever happend to the R1 and R2/2.5 small boat parts? I loved those things.
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Actually, orbiting Kerbol that low is not hard or fast, it is actually VERY slow. Its the ÃŽâ€V that is unusually high. a Solar Corona is the actual term, but Coronasphere can describe it perfectly. In all reality mining from Kerbol would only have the stupid instant vaporization issue to deal with, meaning you would probably need to adjust the orbit or KAS cable until it works.
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5/10 Saw you around.
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[0.22] Extraplanetary Launchpads Legacy Thread
Galacticruler replied to skykooler's topic in KSP1 Mod Releases
Good point, but remember -
-50k/10 'Cause you are a brony (not sorry for the obvious hating)
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[0.23.5]General Propulsionâ„¢ SOLD
Galacticruler replied to Galacticruler's topic in KSP1 Mod Releases
Bump Read top of first post. -
[0.22] Extraplanetary Launchpads Legacy Thread
Galacticruler replied to skykooler's topic in KSP1 Mod Releases
Their pockets? no wait... The rockets, where else did they get that SAS module? anyway, some silos sound good but I think troughs of ore/metal would work better, silos work for light objects that can be pumped upwards easily and down through the top, where as metals simply follow the will of gravity and fall down chutes to bins or "troughs" It would be even better if you could get an animation in for the amount of ore/metal/parts inside. If you do go the route of troughs: just an idea (minus the train parts of course.) -
Well that was fast... anyway, here you go... RESOURCE_DEFINITION { name = Stragnelium density = 0.1 flowMode = STACK_PRIORITY_SEARCH transfer = PUMP } RESOURCE_DEFINITION { name = Blutonium-238 density = 0.01 flowMode = STACK_PRIORITY_SEARCH transfer = PUMP } KethaneResource { Resource = Stragnelium MinRadius = 7.29 MaxRadius = 10.2 MinQuantity = 50 MaxQuantity = 450 MinVertices = 20 MaxVertices = 50 RadiusVariance = 0.85 DepositCount = 17 NumberOfTries = 30 SeedModifier = 0 ColorFull = 255, 55, 0 ColorEmpty = 55, 15, 0 Body { name = Kerbin MinRadius = 4.05 DepositCount = 7 } Body { name = Mun DepositCount = 3 } Body { name = Minmus MinRadius = 1 MaxRadius = 9 DepositCount = 1 } Body { name = Laythe DepositCount = 0 } Body { name = Sun DepositCount = 0 } Body { name = Jool DepositCount = 0 } } KethaneResource { Resource = Blutonium-238 MinRadius = 7.29 MaxRadius = 16.2 MinQuantity = 1 MaxQuantity = 150000 MinVertices = 20 MaxVertices = 50 RadiusVariance = 0.14 DepositCount = 17 NumberOfTries = 30 SeedModifier = 0 ColorFull = 55, 0, 121 ColorEmpty = 55, 0, 21 Body { name = Kerbin MinRadius = 5 DepositCount = 16 } Body { name = Mun DepositCount = 14 } Body { name = Minmus MinRadius = 5 MaxRadius = 25 DepositCount = 12 } Body { name = Laythe DepositCount = 5 } Body { name = Sun DepositCount = 0 } Body { name = Jool DepositCount = 0 } } KethaneResource { Resource = Fusion Plasma MinRadius = 1 MaxRadius = 1500 MinQuantity = 999999 MaxQuantity = 1000000 MinVertices = 20 MaxVertices = 50 RadiusVariance = 0.1 DepositCount = 17 NumberOfTries = 1 SeedModifier = 0 ColorFull = 255, 204, 0 ColorEmpty = 255, 104, 0 Body { name = Kerbin DepositCount = 0 } Body { name = Mun DepositCount = 0 } Body { name = Minmus DepositCount = 0 } Body { name = Laythe DepositCount = 0 } Body { name = Sun DepositCount = 1500 } Body { name = Jool DepositCount = 0 } Body { name = Eve DepositCount = 0 } Body { name = Moho DepositCount = 0 } Body { name = Gilly DepositCount = 0 } Body { name = Ike DepositCount = 0 } Body { name = Duna DepositCount = 0 } Body { name = Dres DepositCount = 0 } Body { name = Eeloo DepositCount = 0 } Body { name = Pol DepositCount = 0 } Body { name = Vall DepositCount = 0 } Body { name = Tylo DepositCount = 0 } Body { name = Bop DepositCount = 0 } } The Fusion Plasma can only be found on the sun, which I only found out after adding it that you cannot scan/mine due to the hex grid being offline by default. EDIT: Forgot the resource definition for Fusion Plasma when I made that.
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If you intend to game from the web that should be fine, but you should replace that with at least a 100Gb one soon if you want to actually intall and play games.
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Europa Report. Holy crap what a great movie.
Galacticruler replied to Motokid600's topic in The Lounge
I hate movies that don't explain how they got into orbit around a solar body, or throw some stupid explanation like "Warp" or "Teleportation". I always feel that when they do orbital capture/escape burns they do them wrong. YOU DO NOT THRUST TOWARDS AN OBJECT TO GET TO IT!!!!!!11111One!!!!1Eleven. -
I'm pretty sure one is included with any CPU...right? sorry, this will be my first build when I get around to raising $700. (You never know, keep some extra cash on hand)
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[0.23.5]General Propulsionâ„¢ SOLD
Galacticruler replied to Galacticruler's topic in KSP1 Mod Releases
Why thankk you kind sir, for those kind words. I'm afraid that i'm not making much progress lacking a skinner and Unity rigger. -
Alright, good points. If I removed the CPU Cooler, would it affect the performance much?