It seems kind of silly to me to remove the functionality of being able to extend antenna etc. once the probe is out of radio range. Heck the programing in the control modules should automatically extend them to try re-establish radio contact whenever it loses it as its default functionality. Satellite dishes are a more complicated matter, but they should at least switch on and look for signals in the direction they are facing. No one designs a remote control device to just give up at the first sign of signal drop, it's just too simple and obvious (let alone expensive) an oversight to make. Needing to have two devices of equal range also seems silly to me. If the transmitter is powerful enough to broadcast a signal to another planet the receiver on the other end shouldn't need an equal amount of signal gain to pick it up. If it's inside another devices broadcast radius it should receive the signal regardless of it's own range. Obviously with satellite dishes they should still need to be pointed at each other, but the range of the broadcasting dish with the control signal should be the one for which the transmission range matters. My first flight after installing this mod (which I love the idea behind btw) was a disaster. Here's what went down... Designed an expensive communication satellite to start building my initial network (and I try to stick as close to stock parts as possible, I have the sister mod that add the remotetech functionality to stock parts) and launch it got 2km up and lost signal... Seriously? That giant ass tracking station can't send command signals more then 2km? I've built radios the size of peanuts that can broadcast further then that. Admittedly miniaturization technology wasn't always there but by the time we developed satellite dishes? The thing had solid boosters so when it tipped over that was that. Millions Kerbal dollar down the drain. Bad start for our space program. So the next flight we tried extending the antennas before we reached 2km height and they ripped off and down everything went... I'll take responsibility for that one. So next I designed a command rover with 3 Kerbals in it and stuck every kind of dish and aerial on it I could find, extended and activated everything. Bought out my launch ship, activated the dishes that wouldn't tear apart and pointed them at the command vehicle, pointed all the command vehicles dishes at the ship. Took off, landed in the ocean. We refuse to stick a Kerbal in one of our designs until we've proven it can complete an equivalent mission unmanned first (e.g. probe in orbit before Kerbal, Rover on Mun before Mun walk) and I was just about convinced that with this mod that was impossible. But other people here on the forums were clearly doing it... Billions of Kerbal dollars in failed research flights later I stumbled on the fact the dipole antenna doesn't need to extend to activate and we got our first probe in space... I mean looking at it I'd suspect the thing is more likely to rip off then some of the extended models but regardless what we learned is of all the omnidirectional antenna to choose from, every single ship has to have this model on it to get off the ground. Unless I'm missing something obvious? Either way I couldn't handle the silliness of it so I modified every one to have a minimum range of hundred kilometers so the probes could at least break atmo and extend them, but I shouldn't have had to (also edited the weights to be more consistent with the stock parts). Now the mod is usable, temperamental nature of the dishes aside. Still the Kerbal tax payers are calling for RemoteTech's blood. :-P