Superluminaut
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Everything posted by Superluminaut
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I don’t know, I think things would turn out different. If the US was not spending on Apollo, I expect the money would go to war. The US had already dropped two nukes at this point. If it had not been for sputnik that would have probably been a few more. Apollo was the peaceful way out.
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double post
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I don't have hard numbers, I doubt anyone does as it is hard to quantify every economic affect the Apollo program had. However when considering this I think its important to remember that the programs immediate purpose was to make the presidents crazy public statements about the moon true. What would the US have become if that had not been so? Another thing to consider is that an alternative to the space race would have likely been total war with some use of nukes. The lives alone saved is most definitely worth it, and of course the program was still cheaper then direct combat with the soviets. It is also interesting to think what the world would be like without Apollo. Spirit and opportunity on the moon? No KSP, or a KSP without kerbals. A ISS? What would computers be like? Would the EU and china be the top world powers? How would our world view be different?
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So for whatever reason I feel like making sense of this nonsense. Theory is, something, lets say a meteoroid, hits the shuttle wing causing it to spin like crazy and as a result she unclips from the shuttle arm trying to prevent passing out and being spun to death, but just slings herself into space. The shuttle was not docked, but was on its way, so she flys by the station and tries to catch on. And then more destruction from something, this time at the space station. And then the soyuz decides to burn for whatever reason, possibly somehow taking a small piece of the station with it, and deorbiting. Or the more plausible explanation: Jeb arrived. PS I like the part where she screams "I can't breathe!"
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Docking with ASAS/ Mechjeb/ ORDA?
Superluminaut replied to Wait- Was That Important?'s topic in KSP1 Discussion
RCS translation is currently broken for all but the most meticulously planned crafts. I think that kills a lot of learners. -
Sweet. I've been pondering doing something like this with the big wheels instead of legs.
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I loled, nice.
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If anyone is in the know, will the game automatically add flagish texture?
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Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Still nothing, submitted twice. I don't know whats going on. -
Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
I submitted it in spaceport but nothing returned. I'll try again when I have time. Not the most difficult build though, very little in terms of balancing. -
Check this out http://forum.kerbalspaceprogram.com/showthread.php/25204-Kerbal-Grasshopper-%28VTVL%29
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Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Thank you Actually for a moment I thought recording lag would make it impossible. Did a lot of overrotating. Recording lag, plus the reaction delay on jets was tricky. They are a bit tricky because I always expect north to be south, etc, causing some confusion. -
Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Jesus balls!!! Thats big! -
Lights that streak in timewarp.
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Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Here it is, my reusable hybrid air breathing rocket. All stock, 4.4 mass payload, and landed on the pad. -
Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
So I have a design for a hybrid air breathing rocket that can hover forever. In one test I overshot the space center by 30km and flew all the way back. Landing still needs work, its very difficult. I'll probably make a video of the official flight. -
The thing I hate most about modern games is how deadlines force a release. As a result you get a completely broken game. Prime example Assassins Creed 3... I HATE SO MUCH If squad wants to take their sweet ass time in order to release a fully functional game, do it!!!
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Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
How did you keep the motor running? -
Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
I've been playing around with jets cause of this thing. And because I'm obsessed with rocket looking rockets, single stage is a layout nightmare. What is the advantage to multiple intakes per jet? -
Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Awesome, you are now amongst the experts. One of the things I tried for this challenge was a rocket with some wings on the side, thinking I could spiral down form 10km or something, but things didn't quite work out that way. -
No atmosphere landings are all about suicide burns. Bring your periapsis really low about where you want to land, and then burn out all that velocity. However I'm terrible at suicide burns so I have a procedure that is not the most fuel efficient, but works. I plot a series of burns, about 5, with the last burn before landing being about 500 meters above the surface, almost overshooting the target. Each burn is adjusted from map view to make up for body rotation. What comes out at the end is a very low altitude with zero lateral velocity, and landing on target becomes as simple as that old moon lander game. I typically get within 100 meters using this method. The advantage: highly adjustable and user error friendly. The disadvantage: for me about 200 more delta V.
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Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Amazing plane, and since it meets the basic requirements, VTVL, and has rockets on it, I'll call it a hybrid rocket, which is totally game. However the challenge does specify landing on the launch pad. My apologies if this is an annoyance, but this challenge does center on that damn pad. -
Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Rules say nothing about multiple hops so I'm giving it to you. However I think this development need a new rule, as to avoid someone from doing 50 hops and refueling in the process. 1 touchdown, and no refueling on the ground seems fair. But anyways. Congratulations on thinking outside the box, you are officially an expert! -
Kerbal Grasshopper (VTVL)
Superluminaut replied to Superluminaut's topic in KSP1 Challenges & Mission ideas
Congratulations, your falcon got the contract!