PieGoesHere
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[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
Hello CBBP, would you be able to upload the SSPP on another link? as of now, spaceport keeps corrupting every attempt I have at downloading your pack, having it hosted on another, backup, link, would make it easier for those who are having this problem with spaceport to get it. -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
Spaceport problem I think, your archive is corrupted, I can't download the 4.4 update for the SSPP either because of that. -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
What will the angara pack include? engines and fuel tanks? or do you plan on doing other stuff, like, say, fairings and maybe an adapter/fairing for the TKS spacecraft on your SSPP ? besides that, amazing work, can't wait to have those on my KSP! -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
That looks excellent, I'd prefer if you kept the old angara white look so it doesn't look like the stock parts and the complex model -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
I liked the square ones, gave them a more industrial look. -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
I guess you could... would take some time and work but it may be possible afterall I think, however, about firespitter's plugin, I updated your dragon for my own use so that it uses his module, I made it so the umbilical on the trunk and all the capsules animations uses his module instead of squad's, it works wonders, however I don't think it supports solar panels, so I left the solar panel module on the trunk as it was; about the balka solar wings, I'd suggest leaving them be or separating them into 2 parts, the center rotator and a special solar panel that has an attachment point that would fit in the center rotator and are just like the single ones, would increase part count but it would work after switching to another craft. P.S: Here's the link to the Firespitter thread: Thread -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
Thing is, this problem is on squad's end, it has something to do with parts only supporting one animation, there's nothing CBBP can do about it AFAIK, sadly. -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
about 3. yes, there is, however I don't think it works with solar panels -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
That's about it I think, good job! -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
http://www.4shared.com/zip/3LDQyvZF/kosmos_angara-1000.html Hopefully this is what you're looking for cBBp! -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
The one I have has the engines on .mu format it seems, uploading now. -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
I have the 1.0.0.0 version of both the Kosmos angara pack and the Kosmos LK back when I downloaded them in 17/10/2012, would that suffice? -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
It's not a hard fix, you can, probably, do it yourself in a few minutes, however I don't think it works with solar panels, and if it worked, I'd still need cBBp's permission to share how to edit his work so that it uses firespitter's .dll, but I'll take a look at it. -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
Nobody making angara or modular space station parts as beautiful as yours(in my opinion) though Personally, I updated your Dragon spacecraft, so that it uses Firespitter's animation plugin (making so that it can have more than 1 animation playing at a given time and making it not reset whenever I switch vessels), for my own personal use, and I have to say... it works like a charm. -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
just saw this: http://forum.kerbalspaceprogram.com/showthread.php/24551-Firespitter-propeller-plane-and-helicopter-parts-v5-0-%28May-25th%29-for-KSP-0-20-0?p=393953&viewfull=1#post393953 on the B9 Aerospace thread among the features is: "can handle more than one animation on a part" any chance we see this included with the SSPP (and possibly with the Dragon) as a fix for the animations on the Balka solar panels? -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
PieGoesHere replied to Normak's topic in KSP1 Mod Releases
Don't want to sound ignorant, I've been reading through the last pages, I can't help but ask Is the SSPP going to get a proper update to integrate it with 0.20? and is there any hope at all we'll see the angara pack getting an update? -
[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
PieGoesHere replied to Tiberion's topic in KSP1 Mod Releases
The FPS dropping happens to me aswell.