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GoldenShadowGS

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Everything posted by GoldenShadowGS

  1. All you need is 4 RCS centered on the center of mass of the final stage. The more mass your ship has, the more sluggish maneuvers become. Adding more RCS just helps you waste monopropellant faster, especially if it has to fight itself, correcting your heading(using ASAS) when translating.
  2. Got a bug report. With romfarer.dll, in 0.19.1 it causes the launch clamps to explode upon release instead of detaching. I narrowed down the problem to your dll. if I remove it from the plugins folder, and test the game, the launch clamps work detach normally. When I put the dll back, the launch clamps explode instead of releasing.
  3. This is how I perform my rendezvous. First make sure your station is in a circular orbit, make the apoapsis and periapsis as close as possible to equal, it makes it much easier later. With your new ship, get up into a stable orbit first. Click on the station and set as target. First thing is to adjust your inclination. Find the ascending or descending node and use the maneuver tool to set up a burn that will set your inclination to 0 degrees. Next do a burn that puts your periapsis to the same altitude as the station. There are usually two of them. This shows you the location of your orbit that is closest to the target orbit and the position of the target ship as the same colored marker, but upside down. On the intercept node, add a maneuver. Adjust the green handles until the target position matches up with the target node. Do the maneuver burn and then after one more entire orbit, you and the target will be very close(I've gotten within 100 meters on a first pass) It depends on how accurate you are with your manuever. More accuracy with them equals less fuel and time wasted closing the gap once you are ready to chase. At this point, if the navball doesn't say "Target", know you can click where it says "Orbit: 2145m/s" and it will change to Target and show a relative velocity. Now your prograde and retrograde icons in the nav ball will be used. Keep an eye on your distance to the target. If the number is increasing, burn retrograde until your relative velocity is zero, then burn towards the target. You will probably get close then fly past it. So be ready with your rocket pointed at retrograde and burn until your velocity is zero again. You can repeat this until you are within a few hundred meters and use RCS thrusters to close the last bit of distance safer.
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