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Daddy Cecil

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    Spacecraft Engineer

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  1. So I was digging around in the renamer config to check if my original kerbs were enabled, and I found a line saying "dontinsultme = true." Any clue what that is, Galileo (or anyone else)?
  2. Remember, this is Kerbal Space Program. We have mods for everything. I wouldn't see it too far fetched to have someone make models for Kerbal Konstructs for an industrial or agriculture area for T1. Just my two funds.
  3. Maybe have a grand spaceport as a central hub, with plenty of ships attached. Perhaps around Dres for asteroid mining?
  4. Quick question (not sure if asked before in this giant thread). If we bought KSP on the Squad store before April 2013 (I bought it in December 2012) and then merged the game to Steam after April, will we still get the expansion for free?
  5. Question is, why hasn't anyone made a CubeSat mod for KSP? Probably the model would be too small. Arguably, the Probodobodyne QBE could be considered a 6U sattelite. OT before derail: Looks cool, but can't donate because no spare moni :<
  6. Can I get this icon on a flag? Also could I get the rest of the flag to have the color of the outer circle? Thanks!
  7. You never even left the solar system. (Kerbol's SOI is infinite)
  8. Got two that got self-captured. I managed to get a Class C have a 187km periapsis, I need bigger parts to circularize tho (just used Rockomax x32 and Poodle)
  9. What is the "locking pin" design anyway? Is it the girders, or what...
  10. It's easy enough to set the LES to an action group to "decouple node" with a regular docking port and firing the LES. Then again, I kinda wish there was an LES at tier 1, maybe just a scaled down version that you can put on top of a parachute.
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