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SofusRud

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Everything posted by SofusRud

  1. Aside from big features that i voted for (resources and planets), i would really like the following -Solid ground scatter. Driving through is anticlimactic and kills immersion. Plus it would be a fun additional hazard. -Assuming that improved IVA's don't come in 0.22 I'd at least like it if parts that will later allow you to move crew though are labelled as such. That way i won't end up building ships that go obsolete when improved IVA does come through -some stock boat parts to explore the oceans of Eve and Laythe. Seriously, what is the point of having them if you cant move around in them?
  2. Nice work I recommend you use mostly LVT-30s more than the LVT45 on the last two, cause you really don't need thrust vectoring on all the engines, probably just the middle ones. This will give you a better TWR
  3. I think your problem is that the SAS locks in when you let go of the keys. Therefore, when in motion, you let go of the key, the SAS has to double back to where you let go. I suggest tapping F, this resets the SAS to wherever you are pointing, or, do what we had to do before, toggle off the SAS when positioning you craft, stabilize it yourself (by hand or quick timewarp), then toggle it back on.
  4. sounds like somebody wants to go on a GTA style driving rampage
  5. about the density, I actually think that rather than be made of a super-dense manterial, the Kerbal universe simply has a different gravitational constant compared to our own
  6. Restart the Orion Program and start sending million-ton spaceships to everywhere, driven by the magic of nuclear pulse units. Could colonize Mars with a handful of those. Best thing is, the tech was developed in the 50s so it isn't subject to limitations.
  7. what you want is Kinetic energy the formula for that is Ke=0.5*(mv*v) as in Kinetic energy is equal to one half times mass times velocity squared thats the "impact force", but I believe what the part specs refer to is velocity rather than force
  8. there is no way that Minmus consists of frozen water. Disregarding the whole density thing, Minmus is way too close to Kerbol to have frozen water, and not enough gravity to hold the water vapor in. I agree with Scott Manley, it has to be some sort of salt or something. Laythe FTW
  9. Basically this part should have an aircraft related function that the new SAS doesn't. I suggest the ability to pin it to a point on the NavBall, rather than whatever reference frame the standard SAS uses. This way we might, for example, pin it to the horizon so that the aircraft doesn't nose-up as it moves across the globe as it will with the current system. Of course, this should be separately toggelable (either action group, context menu, or as a separate key) , as needs might change when, say, your SSTO reaches orbit.
  10. These are some specific parts that I think would improve our options in spaceplane (and normal plane) designs - Mk-1, Mk-2, and Mk-3 fuselage parts that are a quarter and half lengths of what we have now - Mk-2 and Mk-3 fuselage parts that have the standard mix of Liquid fuel and Oxidizer (and all the adapters with fuel) - A Mk-3 to Mk-1 adapter (either with fuel or without) -The avionics package with an actual function. Basically this part should have an aircraft related function that the new SAS doesn't. I suggest the ability to pin it to a point on the NavBall, rather than whatever reference frame the standard SAS uses. This way we might, for example, pin it to the horizon so that the aircraft doesn't nose-up as it moves across the globe as it will with the current system. Of course, this should be separately toggelable (either action group, context menu, or as a separate key) , as needs might change when, say, your SSTO reaches orbit.
  11. Nuclear reactors. They'd be in different sizes and have different outputs and nuclear fuel consumption, and you should be able to control their output. Also, something to do with all the electricity it would produce, not to mention all the electricity we can already produce. Parts with high energy consumption would be awesome, mining parts would be an obvious example
  12. A Gas Giant moon with atmo (non-oxygen) orbiting retrograde A Gas Giant moon without atmo orbiting retrograde A Gas giant moon with it's own (Gilly/Bop-sized) moon A planet with atmo with a a highly inclined retrograde orbit
  13. noob question Are boulders supposed to be... permeable? I was quite surprised when my rover drove right through one
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