Catsceo
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About me
Engineer and Colonizer
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Are there any mods that add more space station parts? I used to use FusTek station parts but sumghai has halted development. Is there any other mods that add a ton of station parts like his?
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Beyond Kerbin: Convenient Locations for Space Stations
Catsceo replied to thiosk's topic in KSP1 Discussion
I intend on putting my Jool station between Vall and Laythe, as they will be my most visited moons. I have a station around Duna which acts as a Kethane storage facility for m Duna and Ike miners. -
PorkWorks dev thread [Habitat Pack] [SpaceplanePlus]
Catsceo replied to Porkjet's topic in KSP1 Mod Development
I seem to be having a bug, after reading this thread. My hab module always starts out as inflated and it doesn't have a text option to deflate it. It does the inflation animation in the VAB and is inflated on the pad. Whats the deal? -
PorkWorks dev thread [Habitat Pack] [SpaceplanePlus]
Catsceo replied to Porkjet's topic in KSP1 Mod Development
Awesome! This will work perfectly for my base. -
Where did you get those tanks? Stretchy Tanks?
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22. I build my lifters to look like real rockets, no matter how big they are. My stations and probes on the other hand, are a mess of spacetape and other parts.
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Currently designing a 130 ton to LKO lifter with KWRocketry and other mods. Its a big pain in the butt. I intend on lunching large station peices with it, and interplanetary cruisers. I'm proud that my rocket actually looks like a rocket, and not a bunch a fuel tanks taped together with space tape. Pic: 8 Solid boosters, 4 large 3.75 meter liquid boosters using the Wildcat, with a 3.75 meter core stage with a Griffon XX engine. All firing at once.
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Orbital station - terrible performance
Catsceo replied to Bluntie's topic in KSP1 Gameplay Questions and Tutorials
I can vouch for lights on lowering performance. If I turned mine on on my old station my FPS would go from 5 to 1. -
Some of my mother's BigFish games I-Spy games use the same tracks as KSP, I assume they are public domain.
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Super fast rover?
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[WIP] THSS - Tri-Hexagonal Structural Strut
Catsceo replied to Semni's topic in KSP1 Mod Development
Are better textures going to be comming soon? The Octo-strut station modules are really lacking. Otherwise, great pack! -
Hey SM, its back...
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SPACE STATIONS! Post your pictures here
Catsceo replied to tsunam1's topic in KSP1 The Spacecraft Exchange
Ladies and gents, I give you Space Station Beta: I used Fustek, FustekX, KW Rocketry and KSPX to build this thing. Space station Alpha was moved to a 200 km Munur orbit after the completion of Space Station Beta. The last 2 pics show the refuler craft filling up the RCS tanks. The first crew is expected to arive tomorrow!