Great to see this mod brought back from the dead. Really enjoying it so far, especially the tidally locked Kerbin but i have some complaints/bugs: First, Kerbals instantly explode from overheating when entering Kerbins atmosphere. No slow gradient into the thicker part just an instant wall of death. Ships are ok, but Kerbals just vaporize. Makes gathering those high atmospheric EVA-reports impossible. Second , the science is not really well balanced at the moment: the Mun, for example, has the same multiplier as Tylo and Eve etc. Will pause my career save for a while and test around with sandbox until the science isn´t so cheaty anymore Those comets look like a challenge ^^